private void Start() { soundManager = FindObjectOfType <SoundManager>(); networkManager = GameObject.FindObjectOfType <NetworkManager>(); networkDiscovery = GameObject.FindObjectOfType <MyNetworkDiscovery>(); hudManager = FindObjectOfType <HUDNetworkManagerCostumized>(); CreateRoomBtn.SetActive(true); FindRoomBtn.SetActive(true); DifficultyLevelDropDownPanel.SetActive(true); }
private void Awake() { HUDnetManager = GetComponent <HUDNetworkManagerCostumized>(); }