private void Start()
 {
     soundManager     = FindObjectOfType <SoundManager>();
     networkManager   = GameObject.FindObjectOfType <NetworkManager>();
     networkDiscovery = GameObject.FindObjectOfType <MyNetworkDiscovery>();
     hudManager       = FindObjectOfType <HUDNetworkManagerCostumized>();
     CreateRoomBtn.SetActive(true);
     FindRoomBtn.SetActive(true);
     DifficultyLevelDropDownPanel.SetActive(true);
 }
 private void Awake()
 {
     HUDnetManager = GetComponent <HUDNetworkManagerCostumized>();
 }