private int TrainShirt(int currentState, object o) { brain.SayAsync("Im going to remember your clothes."); cmdMan.HEAD_lookat(0.0, -0.3); Thread.Sleep(1000); TextBoxStreamWriter.DefaultLog.WriteLine("HAL9000\\FindHumanRoutine.-> Remembering shirt..."); brain.SayAsync("Human, please stand one meter in front of me."); Thread.Sleep(1000); if (!cmdMan.OBJ_FNDT_trainshirt(foundHuman + "_front", 3000)) { if (!cmdMan.OBJ_FNDT_trainshirt(foundHuman + "_front", 3000)) { cmdMan.OBJ_FNDT_trainshirt(foundHuman + "_front", 3000); } } brain.SayAsync("Now, please turn to your left side."); Thread.Sleep(2000); if (!cmdMan.OBJ_FNDT_trainshirt(foundHuman + "_left", 3000)) { if (!cmdMan.OBJ_FNDT_trainshirt(foundHuman + "_left", 3000)) { cmdMan.OBJ_FNDT_trainshirt(foundHuman + "_left", 3000); } } brain.SayAsync("Now, turn your back towards me."); Thread.Sleep(2000); if (!cmdMan.OBJ_FNDT_trainshirt(foundHuman + "_back", 3000)) { if (!cmdMan.OBJ_FNDT_trainshirt(foundHuman + "_back", 3000)) { cmdMan.OBJ_FNDT_trainshirt(foundHuman + "_back", 3000); } } brain.SayAsync("Now, please turn to your right side."); Thread.Sleep(2000); if (!cmdMan.OBJ_FNDT_trainshirt(foundHuman + "_right", 3000)) { if (!cmdMan.OBJ_FNDT_trainshirt(foundHuman + "_right", 3000)) { cmdMan.OBJ_FNDT_trainshirt(foundHuman + "_right", 3000); } } brain.SayAsync("Thank you."); Thread.Sleep(500); return((int)States.TrainFace); //return (int)States.FinalState; }