/// <summary> /// move vanilla 00 files to 01, moves vanilla 01 textures to texture7, cleans snakebite.xml /// as DoWorkEventHandler /// </summary> public static void backgroundWorker_MergeAndCleanup(object sender, DoWorkEventArgs e) { BackgroundWorker mergeProcessor = (BackgroundWorker)sender; try { GzsLib.LoadDictionaries(); ClearBuildFiles(c7Path, t7Path, ZeroPath, OnePath, SnakeBiteSettings, SavePresetPath); ClearSBGameDir(); CleanupFolders(); mergeProcessor.ReportProgress(0, $"Migrating files to new archives ({Tools.GetFileSizeKB(ZeroPath, OnePath)} KB)"); if (!MoveDatFiles()) //moves vanilla 00 files into 01, excluding foxpatch. { Debug.LogLine("[DatMerge] Failed to complete archive migration. Cancelling..."); e.Cancel = true; ClearBuildFiles(c7Path, t7Path, ZeroPath, OnePath); return; } mergeProcessor.ReportProgress(0, $"Modfying foxfs in chunk0.dat ({Tools.GetFileSizeKB(chunk0Path)} KB)"); if (!ModifyFoxfs()) // adds lines to foxfs in chunk0. { Debug.LogLine("[ModifyFoxfs] Failed to complete Foxfs modification. Cancelling..."); e.Cancel = true; ClearBuildFiles(c7Path, t7Path, ZeroPath, OnePath, chunk0Path); return; } mergeProcessor.ReportProgress(0, "Promoting new archives"); PromoteBuildFiles(c7Path, t7Path, ZeroPath, OnePath, chunk0Path); // overwrites existing archives with modified archives mergeProcessor.ReportProgress(0, "Cleaning database"); CleanupDatabase(); } catch (Exception f) { MessageBox.Show(string.Format("An error has occurred while attempting to merge or clean up SnakeBite data: {0}", f), "Exception Occurred", MessageBoxButtons.OK, MessageBoxIcon.Error); Debug.LogLine(string.Format("[MergeAndCleanup] Exception Occurred: {0}", f), Debug.LogLevel.Basic); Debug.LogLine("[MergeAndCleanup] SnakeBite has failed to merge and clean up SnakeBite data", Debug.LogLevel.Basic); e.Cancel = true; try { ClearBuildFiles(c7Path, t7Path, ZeroPath, OnePath, chunk0Path); } catch (Exception g) { Debug.LogLine(string.Format("[MergeAndCleanup] Exception Occurred: {0}", g), Debug.LogLevel.Basic); Debug.LogLine("[MergeAndCleanup] SnakeBite has failed to remove the build files.", Debug.LogLevel.Basic); } return; } }
public static bool UninstallMods(CheckedListBox.CheckedIndexCollection modIndices, bool skipCleanup = false) // Uninstalls mods based on their indices in the list { Stopwatch stopwatch = new Stopwatch(); stopwatch.Start(); Debug.LogLine("[Uninstall] Start", Debug.LogLevel.Basic); // initial cleanup ModManager.ClearBuildFiles(ZeroPath, OnePath, SnakeBiteSettings, SavePresetPath); ModManager.ClearSBGameDir(); ModManager.CleanupFolders(); // backup preset build if (Properties.Settings.Default.AutosaveRevertPreset == true) { PresetManager.SavePreset(SavePresetPath + build_ext); } else { Debug.LogLine("[Uninstall] Skipping RevertChanges.MGSVPreset Save", Debug.LogLevel.Basic); } GzsLib.LoadDictionaries(); File.Copy(SnakeBiteSettings, SnakeBiteSettings + build_ext, true); List <ModEntry> mods = SBBuildManager.GetInstalledMods(); List <ModEntry> selectedMods = new List <ModEntry>(); foreach (int index in modIndices) { ModEntry mod = mods[index]; selectedMods.Add(mod); } List <string> zeroFiles = new List <string>(); bool hasQarZero = ModManager.hasQarZeroFiles(selectedMods); if (hasQarZero) { // if necessary, extracts 00.dat and creates a list of filenames, which is pruned throughout the uninstall process and repacked at the end. zeroFiles = GzsLib.ExtractArchive <QarFile>(ZeroPath, "_working0"); zeroFiles.RemoveAll(file => file.EndsWith("_unknown")); } List <string> oneFiles = null; bool hasFtexs = ModManager.foundLooseFtexs(selectedMods); if (hasFtexs) { // if necessary, extracts 01.dat and creates a list of filenames similar to zeroFiles. only textures are pruned from the list. oneFiles = GzsLib.ExtractArchive <QarFile>(OnePath, "_working1"); oneFiles.RemoveAll(file => file.EndsWith("_unknown")); } //end of qar extraction GameData gameData = SBBuildManager.GetGameData(); ModManager.ValidateGameData(ref gameData, ref zeroFiles); Debug.LogLine("[Uninstall] Building gameFiles lists", Debug.LogLevel.Basic); var baseGameFiles = GzsLib.ReadBaseData(); try { ModManager.PrepGameDirFiles(); // begin uninstall UninstallMods(selectedMods, ref zeroFiles, ref oneFiles); if (hasQarZero) { zeroFiles.Sort(); GzsLib.WriteQarArchive(ZeroPath + build_ext, "_working0", zeroFiles, GzsLib.zeroFlags); } if (hasFtexs) { oneFiles.Sort(); GzsLib.WriteQarArchive(OnePath + build_ext, "_working1", oneFiles, GzsLib.oneFlags); } // end of qar rebuild // overwrite old mod data ModManager.PromoteGameDirFiles(); ModManager.PromoteBuildFiles(ZeroPath, OnePath, SnakeBiteSettings, SavePresetPath); if (!skipCleanup) { ModManager.CleanupFolders(); ModManager.ClearSBGameDir(); } Debug.LogLine("[Uninstall] Uninstall complete", Debug.LogLevel.Basic); stopwatch.Stop(); Debug.LogLine($"[Uninstall] Uninstall took {stopwatch.ElapsedMilliseconds} ms", Debug.LogLevel.Basic); return(true); } catch (Exception e) { Debug.LogLine("[Uninstall] Exception: " + e, Debug.LogLevel.Basic); stopwatch.Stop(); Debug.LogLine($"[Uninstall] Uninstall failed at {stopwatch.ElapsedMilliseconds} ms", Debug.LogLevel.Basic); MessageBox.Show("An error has occurred during the uninstallation process and SnakeBite could not uninstall the selected mod(s).\nException: " + e); // clean up failed files ModManager.ClearBuildFiles(ZeroPath, OnePath, SnakeBiteSettings, SavePresetPath); ModManager.CleanupFolders(); bool restoreRetry = false; do { try { ModManager.RestoreBackupGameDir(SBBuildManager); } catch (Exception f) { Debug.LogLine("[Uninstall] Exception: " + f, Debug.LogLevel.Basic); restoreRetry = DialogResult.Retry == MessageBox.Show("SnakeBite could not restore Game Directory mod files due to the following exception: {f} \nWould you like to retry?", "Exception Occurred", MessageBoxButtons.RetryCancel, MessageBoxIcon.Error); } } while (restoreRetry); ModManager.ClearSBGameDir(); return(false); } }//UninstallMod batch
public static bool InstallMods(List <string> ModFiles, bool skipCleanup = false) { Stopwatch stopwatch = new Stopwatch(); stopwatch.Start(); Debug.LogLine("[Install] Start", Debug.LogLevel.Basic); ModManager.ClearBuildFiles(ZeroPath, OnePath, SnakeBiteSettings, SavePresetPath); // deletes any leftover sb_build files that might still be in the directory (ie from a mid-process shutdown) ModManager.ClearSBGameDir(); // deletes the game directory sb_build ModManager.CleanupFolders(); // deletes the work folders which contain extracted files from 00/01 if (Properties.Settings.Default.AutosaveRevertPreset == true) { PresetManager.SavePreset(SavePresetPath + build_ext); // creates a backup preset file sb_build } else { Debug.LogLine("[Install] Skipping RevertChanges.MGSVPreset Save", Debug.LogLevel.Basic); } File.Copy(SnakeBiteSettings, SnakeBiteSettings + build_ext, true); // creates a settings sb_build GzsLib.LoadDictionaries(); List <ModEntry> installEntryList = new List <ModEntry>(); foreach (string modFile in ModFiles) { installEntryList.Add(Tools.ReadMetaData(modFile)); } List <string> zeroFiles = new List <string>(); bool hasQarZero = ModManager.hasQarZeroFiles(installEntryList); if (hasQarZero) { zeroFiles = GzsLib.ExtractArchive <QarFile>(ZeroPath, "_working0"); } List <string> oneFiles = null; bool hasFtexs = ModManager.foundLooseFtexs(installEntryList); if (hasFtexs) { oneFiles = GzsLib.ExtractArchive <QarFile>(OnePath, "_working1"); } SettingsManager SBBuildManager = new SettingsManager(SnakeBiteSettings + build_ext); var gameData = SBBuildManager.GetGameData(); ModManager.ValidateGameData(ref gameData, ref zeroFiles); var zeroFilesHashSet = new HashSet <string>(zeroFiles); Debug.LogLine("[Install] Building gameFiles lists", Debug.LogLevel.Basic); var baseGameFiles = GzsLib.ReadBaseData(); var allQarGameFiles = new List <Dictionary <ulong, GameFile> >(); allQarGameFiles.AddRange(baseGameFiles); try { ModManager.PrepGameDirFiles(); List <string> pullFromVanillas; List <string> pullFromMods; Dictionary <string, bool> pathUpdatesExist; Debug.LogLine("[Install] Writing FPK data to Settings", Debug.LogLevel.Basic); AddToSettingsFpk(installEntryList, SBBuildManager, allQarGameFiles, out pullFromVanillas, out pullFromMods, out pathUpdatesExist); InstallMods(ModFiles, SBBuildManager, pullFromVanillas, pullFromMods, ref zeroFilesHashSet, ref oneFiles, pathUpdatesExist); if (hasQarZero) { zeroFiles = zeroFilesHashSet.ToList(); zeroFiles.Sort(); GzsLib.WriteQarArchive(ZeroPath + build_ext, "_working0", zeroFiles, GzsLib.zeroFlags); } if (hasFtexs) { oneFiles.Sort(); GzsLib.WriteQarArchive(OnePath + build_ext, "_working1", oneFiles, GzsLib.oneFlags); } ModManager.PromoteGameDirFiles(); ModManager.PromoteBuildFiles(ZeroPath, OnePath, SnakeBiteSettings, SavePresetPath); if (!skipCleanup) { ModManager.CleanupFolders(); ModManager.ClearSBGameDir(); } stopwatch.Stop(); Debug.LogLine($"[Install] Installation finished in {stopwatch.ElapsedMilliseconds} ms", Debug.LogLevel.Basic); return(true); } catch (Exception e) { stopwatch.Stop(); Debug.LogLine($"[Install] Installation failed at {stopwatch.ElapsedMilliseconds} ms", Debug.LogLevel.Basic); Debug.LogLine("[Install] Exception: " + e, Debug.LogLevel.Basic); MessageBox.Show("An error has occurred during the installation process and SnakeBite could not install the selected mod(s).\nException: " + e, "Mod(s) could not be installed", MessageBoxButtons.OK, MessageBoxIcon.Error); ModManager.ClearBuildFiles(ZeroPath, OnePath, SnakeBiteSettings, SavePresetPath); ModManager.CleanupFolders(); bool restoreRetry = false; do { try { ModManager.RestoreBackupGameDir(SBBuildManager); } catch (Exception f) { Debug.LogLine("[Uninstall] Exception: " + f, Debug.LogLevel.Basic); restoreRetry = DialogResult.Retry == MessageBox.Show("SnakeBite could not restore Game Directory mod files due to the following exception: {f} \nWould you like to retry?", "Exception Occurred", MessageBoxButtons.RetryCancel, MessageBoxIcon.Error); } } while (restoreRetry); ModManager.ClearSBGameDir(); return(false); } }