public override void OnAfterDeserialize() { base.OnAfterDeserialize(); HighlightedSpritePropertyId = GuidUtils.SerializedGuidToGuid(HighlightedPropertyIdSerializedGuid); PressedSpritePropertyId = GuidUtils.SerializedGuidToGuid(PressedPropertyIdSerializedGuid); #if UNITY_2019_1_OR_NEWER SelectedSpritePropertyId = GuidUtils.SerializedGuidToGuid(SelectedPropertyIdSerializedGuid); #endif DisabledSpritePropertyId = GuidUtils.SerializedGuidToGuid(DisabledPropertyIdSerializedGuid); }
public void OnAfterDeserialize() { m_id = GuidUtils.SerializedGuidToGuid(SerializedGuid); }
public virtual void OnAfterDeserialize() { ThemeId = GuidUtils.SerializedGuidToGuid(ThemeIdSerializedGuid); VariantId = GuidUtils.SerializedGuidToGuid(VariantIdSerializedGuid); }