コード例 #1
0
    private void LevelMapGenerator_OnPlayerEnter(object sender, System.EventArgs e)
    {
        GridLevelObject item = grid.Where((x) => x.sublevel.GetComponent <LevelSystem>() == (LevelSystem)sender).FirstOrDefault();

        item.itemObject.SetSeen(true);
        item.itemObject.SetVisible(true);
    }
コード例 #2
0
    private void LevelSystem_OnPlayerExit(object sender, System.EventArgs e)
    {
        GridLevelObject item = grid.Where((x) => x.sublevel.GetComponent <LevelSystem>() == (LevelSystem)sender).FirstOrDefault();

        item.itemObject.SetSeen(false);
    }