public List <Goods> GetAccessoriesGoods() { List <Goods> goods = new List <Goods>(); if (IsHaveAccessories()) { foreach (var acc in netEmailAttachs) { if (acc.type == GameConst.GIVE_TYPE_EQUIP) { Goods equip = GoodsHelper.CreateEquipFromNet(acc.goods); goods.Add(equip); } else if (acc.type == GameConst.GIVE_TYPE_GOODS) { Goods goodsItem = GoodsHelper.GetGoodsFromPkgInfo(acc.goods); goods.Add(goodsItem); } } } return(goods); }