コード例 #1
0
ファイル: SeeNoEvil.cs プロジェクト: BraydonKains/SeeNoEvil
 protected override void LoadContent()
 {
     spriteBatch = new SpriteBatch(GraphicsDevice);
     level.LoadMap(Content);
     playField = level.GetPlayField();
     player    = new Cat(level.GetPlayerPosition(), Direction.Right);
     player.Load(Content, playField);
     enemyController = new GhostController(level.GetGhostCoordinates());
     enemyController.LoadAll(Content, playField);
     camera = new Camera(GraphicsDevice.Viewport);
 }