コード例 #1
0
        public void boost()
        {
            GameObject playerObject;

            playerObject = GetGlobalObjects.getControllablePlayer();
            StartCoroutine(PlayerBehaviors.activateSpeedBoost(playerObject));
        }
コード例 #2
0
        public override void turn()
        {
            GameObject playerObject;

            playerObject = GetGlobalObjects.getControllablePlayer();
            PlayerBehaviors.turnPlayer(playerObject, InputConstants.INPUT_RIGHT);
        }
コード例 #3
0
 /// <summary>
 /// Called when the associated GameObject is initialized.
 /// </summary>
 void Start()
 {
     player           = GetGlobalObjects.getControllablePlayer();
     playerController = player.GetComponent <PlayerController>();
 }