protected override IEnumerable <CanvasGeometry> CreateGeometries(Win2DRenderNode renderNode, ICanvasResourceCreator resourceCreator) { yield return(GeometryBuilder.ComputeLinePath(renderNode, renderNode.Parent, resourceCreator)); }
protected override IEnumerable <CanvasGeometry> CreateGeometries(Win2DRenderNode renderNode, ICanvasResourceCreator resourceCreator) { yield return(GeometryBuilder.ComputeLinePath(renderNode, renderNode.Parent, resourceCreator)); }