コード例 #1
0
        // Use this for initialization
        private void Start()
        {
            volumeLineRenderer = GetComponentInChildren <LineRenderer>();
            TMPro         = GetComponentInChildren <TextMeshPro>();
            myAudioSource = GetComponent <AudioSource>();

            xLen          = .1f;
            controllPoint = GeoObjConstruction.iPoint(this.transform.position);
            prismBase.Add(controllPoint);
            prismBase.Add(GeoObjConstruction.dPoint(controllPoint.Position3 + Vector3.right * (sideLength1 - 2 * xLen)));
            prismBase.Add(GeoObjConstruction.dPoint(controllPoint.Position3 + Vector3.right * (sideLength1 - 2 * xLen) + Vector3.forward * (sideLength2 - 2 * xLen)));
            prismBase.Add(GeoObjConstruction.dPoint(controllPoint.Position3 + Vector3.forward * (sideLength2 - 2 * xLen)));

            List <AbstractLineSegment> prismBaseLines = new List <AbstractLineSegment>();

            for (int i = 0; i < 3; i++)
            {
                prismBaseLines.Add(GeoObjConstruction.dLineSegment(prismBase[i], prismBase[i + 1]));
            }
            prismBaseLines.Add(GeoObjConstruction.dLineSegment(prismBase[prismBase.Count - 1], prismBase[0]));

            prismBasePoly = GeoObjConstruction.dPolygon(prismBaseLines, prismBase);
            prism         = GeoObjConstruction.dPrism(prismBasePoly, prismBasePoly.center + Vector3.up * xLen);
            prismTopPoly  = prism.bases[1];

            cutoutRectangle.Add(prismBase[0]);
            cutoutRectangle.Add(GeoObjConstruction.dPoint(prismBase[0].Position3 + Vector3.back * xLen));
            cutoutRectangle.Add(GeoObjConstruction.dPoint(prismBase[1].Position3 + Vector3.back * xLen));
            cutoutRectangle.Add(prismBase[1]);
            cutoutRectangle.Add(GeoObjConstruction.dPoint(prismBase[1].Position3 + Vector3.right * xLen));
            cutoutRectangle.Add(GeoObjConstruction.dPoint(prismBase[2].Position3 + Vector3.right * xLen));
            cutoutRectangle.Add(prismBase[2]);
            cutoutRectangle.Add(GeoObjConstruction.dPoint(prismBase[2].Position3 + Vector3.forward * xLen));
            cutoutRectangle.Add(GeoObjConstruction.dPoint(prismBase[3].Position3 + Vector3.forward * xLen));
            cutoutRectangle.Add(prismBase[3]);
            cutoutRectangle.Add(GeoObjConstruction.dPoint(prismBase[3].Position3 + Vector3.left * xLen));
            cutoutRectangle.Add(GeoObjConstruction.dPoint(prismBase[0].Position3 + Vector3.left * xLen));

            List <AbstractLineSegment> cutoutLines = new List <AbstractLineSegment>();

            for (int i = 0; i < cutoutRectangle.Count - 1; i++)
            {
                cutoutLines.Add(GeoObjConstruction.dLineSegment(cutoutRectangle[i], cutoutRectangle[i + 1]));
            }
            cutoutLines.Add(GeoObjConstruction.dLineSegment(cutoutRectangle[0], cutoutRectangle[cutoutRectangle.Count - 1]));

            cutoutRectanglePoly = GeoObjConstruction.dPolygon(cutoutLines, cutoutRectangle);

            foreach (MasterGeoObj mgo in prism.transform.parent.GetComponentsInChildren <MasterGeoObj>())
            {
                if (mgo != controllPoint)
                {
                    mgo.LeapInteraction = false;
                }
            }

            controllPoint.GetComponent <Leap.Unity.Interaction.InteractionBehaviour>().OnGraspedMovement += updateDiagram;
            controllPoint.GetComponent <Leap.Unity.Interaction.InteractionBehaviour>().OnGraspEnd        += updateDiagram;
            volumeLineRenderer.useWorldSpace = false;

            Color tmp = Color.blue;

            tmp.a = .5f;

            cutoutRectanglePoly.figColor = tmp;
            foreach (AbstractPolygon poly in prism.allfaces)
            {
                tmp           = Color.red;
                tmp.a         = .5f;
                poly.figColor = tmp;
            }
            prism.bases[0].figColor = Color.clear;
        }
コード例 #2
0
ファイル: XMLManager.cs プロジェクト: maine-imre/handwaver
        //[ContextMenu("Load from Save")] for debugging make public and uncomment
        private void xmlToMGO()
        {
            Dictionary <string, AbstractGeoObj> spawnedObjects = new Dictionary <string, AbstractGeoObj>();

            foreach (GeoObj geo in GeoObjDB.list)
            {
                switch (geo.type)
                {
                case GeoObjType.point:
                    AbstractGeoObj spawnedPoint = null;                            //initialzed as null so that cases that do not spawn still have it initialized but still fails a null check.
                    switch (geo.definition)
                    {
                    case GeoObjDef.Abstract:
                        Debug.Log(geo.figName + " was attempted to spawn but is not supported yet within XMLManager script! Add construction function in place of this log.");
                        break;

                    case GeoObjDef.Dependent:
                        spawnedPoint = GeoObjConstruction.dPoint(geo.position);
                        break;

                    case GeoObjDef.Interactable:
                        spawnedPoint = GeoObjConstruction.iPoint(geo.position);
                        break;

                    case GeoObjDef.Static:
                        spawnedPoint = GeoObjConstruction.sPoint(geo.position);
                        break;

                    case GeoObjDef.none:
                        Debug.Log(geo.figName + " was attempted to spawn but is not supported yet within XMLManager script! Add construction function in place of this log.");
                        break;

                    default:
                        break;
                    }
                    if (spawnedPoint != null)
                    {
                        if (!String.IsNullOrEmpty(geo.label))
                        {
                            GeoObjConstruction.label(spawnedPoint, geo.label);
                        }
                        spawnedObjects.Add(geo.figName, spawnedPoint);
                    }
                    break;

                case GeoObjType.line:
                    AbstractGeoObj spawnedLine = null;                            //initialzed as null so that cases that do not spawn still have it initialized but still fails a null check.
                    switch (geo.definition)
                    {
                    case GeoObjDef.Abstract:
                        Debug.Log(geo.figName + " was attempted to spawn but is not supported yet within XMLManager script! Add construction function in place of this log.");
                        break;

                    case GeoObjDef.Dependent:
                        spawnedLine = GeoObjConstruction.dLineSegment(spawnedObjects[geo.dependencies[0]] as AbstractPoint, spawnedObjects[geo.dependencies[1]] as AbstractPoint);
                        break;

                    case GeoObjDef.Interactable:
                        spawnedLine = GeoObjConstruction.iLineSegment(spawnedObjects[geo.dependencies[0]] as AbstractPoint, spawnedObjects[geo.dependencies[1]] as AbstractPoint);
                        break;

                    case GeoObjDef.Static:
                        Debug.Log(geo.figName + " was attempted to spawn but is not supported yet within XMLManager script! Add construction function in place of this log.");
                        break;

                    case GeoObjDef.none:
                        Debug.Log(geo.figName + " was attempted to spawn but is not supported yet within XMLManager script! Add construction function in place of this log.");
                        break;

                    default:
                        break;
                    }
                    if (spawnedLine != null)
                    {
                        if (!String.IsNullOrEmpty(geo.label))
                        {
                            GeoObjConstruction.label(spawnedLine, geo.label);
                        }
                        spawnedObjects.Add(geo.figName, spawnedLine);
                    }
                    break;

                case GeoObjType.polygon:
                    AbstractGeoObj             spawnedPoly = null;                //initialzed as null so that cases that do not spawn still have it initialized but still fails a null check.
                    List <AbstractLineSegment> lineList;
                    List <AbstractPoint>       pointList;
                    switch (geo.definition)
                    {
                    case GeoObjDef.Abstract:
                        Debug.Log(geo.figName + " was attempted to spawn but is not supported yet within XMLManager script! Add construction function in place of this log.");
                        break;

                    case GeoObjDef.Dependent:
                        lineList = new List <AbstractLineSegment>();
                        geo.dependencies.Where(d => spawnedObjects[d].figType == GeoObjType.line).ToList().ForEach(l => lineList.Add(spawnedObjects[l] as AbstractLineSegment));
                        pointList = new List <AbstractPoint>();
                        geo.dependencies.Where(d => spawnedObjects[d].figType == GeoObjType.point).ToList().ForEach(p => pointList.Add(spawnedObjects[p] as AbstractPoint));
                        spawnedPoly = GeoObjConstruction.dPolygon(lineList, pointList);
                        break;

                    case GeoObjDef.Interactable:
                        lineList = new List <AbstractLineSegment>();
                        geo.dependencies.Where(d => spawnedObjects[d].figType == GeoObjType.line).ToList().ForEach(l => lineList.Add(spawnedObjects[l] as AbstractLineSegment));
                        pointList = new List <AbstractPoint>();
                        geo.dependencies.Where(d => spawnedObjects[d].figType == GeoObjType.point).ToList().ForEach(p => pointList.Add(spawnedObjects[p] as AbstractPoint));
                        spawnedPoly = GeoObjConstruction.iPolygon(lineList, pointList);
                        break;

                    case GeoObjDef.Static:
                        Debug.Log(geo.figName + " was attempted to spawn but is not supported yet within XMLManager script! Add construction function in place of this log.");
                        break;

                    case GeoObjDef.none:
                        Debug.Log(geo.figName + " was attempted to spawn but is not supported yet within XMLManager script! Add construction function in place of this log.");
                        break;

                    default:
                        break;
                    }
                    if (spawnedPoly != null)
                    {
                        if (!String.IsNullOrEmpty(geo.label))
                        {
                            GeoObjConstruction.label(spawnedPoly, geo.label);
                        }
                        spawnedObjects.Add(geo.figName, spawnedPoly);
                    }
                    break;

                case GeoObjType.prism:
                    AbstractGeoObj spawnedPrism = null;                            //initialzed as null so that cases that do not spawn still have it initialized but still fails a null check.
                    switch (geo.definition)
                    {
                    case GeoObjDef.Abstract:
                        Debug.Log(geo.figName + " was attempted to spawn but is not supported yet within XMLManager script! Add construction function in place of this log.");
                        break;

                    case GeoObjDef.Dependent:
                        Debug.Log(geo.figName + " was attempted to spawn but is not supported yet within XMLManager script! Add construction function in place of this log.");
                        break;

                    case GeoObjDef.Interactable:
                        if (!(geo.prismData.bases.Count < 2 || geo.prismData.sides.Count < spawnedObjects[geo.prismData.bases[0]].GetComponent <AbstractPolygon>().pointList.Count))
                        {
                            List <AbstractPolygon> bases = new List <AbstractPolygon>();
                            List <AbstractPolygon> sides = new List <AbstractPolygon>();
                            geo.prismData.bases.ForEach(b => bases.Add(spawnedObjects[b] as AbstractPolygon));
                            geo.prismData.sides.ForEach(s => sides.Add(spawnedObjects[s] as AbstractPolygon));
                            spawnedPrism = GeoObjConstruction.iPrism(bases, sides);
                        }
                        else
                        {
                            List <AbstractLineSegment> edges = new List <AbstractLineSegment>();
                            geo.prismData.edges.ForEach(e => edges.Add(spawnedObjects[e] as AbstractLineSegment));
                            spawnedPrism = GeoObjConstruction.iPrism(edges);
                        }
                        break;

                    case GeoObjDef.Static:
                        Debug.Log(geo.figName + " was attempted to spawn but is not supported yet within XMLManager script! Add construction function in place of this log.");
                        break;

                    case GeoObjDef.none:
                        Debug.Log(geo.figName + " was attempted to spawn but is not supported yet within XMLManager script! Add construction function in place of this log.");
                        break;

                    default:
                        break;
                    }
                    if (spawnedPrism != null)
                    {
                        if (!String.IsNullOrEmpty(geo.label))
                        {
                            GeoObjConstruction.label(spawnedPrism, geo.label);
                        }
                        spawnedObjects.Add(geo.figName, spawnedPrism);
                    }
                    break;

                case GeoObjType.pyramid:
                    AbstractGeoObj spawnedPyramid = null;                            //initialzed as null so that cases that do not spawn still have it initialized but still fails a null check.

                    switch (geo.definition)
                    {
                    case GeoObjDef.Abstract:
                        Debug.Log(geo.figName + " was attempted to spawn but is not supported yet within XMLManager script! Add construction function in place of this log.");
                        break;

                    case GeoObjDef.Dependent:
                        spawnedPyramid = GeoObjConstruction.dPyramid(spawnedObjects[geo.dependencies[0]] as AbstractPolygon, spawnedObjects[geo.pyramidData.apexName] as AbstractPoint);
                        break;

                    case GeoObjDef.Interactable:
                        Debug.Log(geo.figName + " was attempted to spawn but is not supported yet within XMLManager script! Add construction function in place of this log.");
                        break;

                    case GeoObjDef.Static:
                        Debug.Log(geo.figName + " was attempted to spawn but is not supported yet within XMLManager script! Add construction function in place of this log.");
                        break;

                    case GeoObjDef.none:
                        Debug.Log(geo.figName + " was attempted to spawn but is not supported yet within XMLManager script! Add construction function in place of this log.");
                        break;

                    default:
                        break;
                    }
                    if (spawnedPyramid != null)
                    {
                        if (!String.IsNullOrEmpty(geo.label))
                        {
                            GeoObjConstruction.label(spawnedPyramid, geo.label);
                        }
                        spawnedObjects.Add(geo.figName, spawnedPyramid);
                    }
                    break;

                case GeoObjType.circle:
                    AbstractGeoObj spawnedCircle = null;                                    //initialzed as null so that cases that do not spawn still have it initialized but still fails a null check.
                    switch (geo.definition)
                    {
                    case GeoObjDef.Abstract:
                        Debug.Log(geo.figName + " was attempted to spawn but is not supported yet within XMLManager script! Add construction function in place of this log.");
                        break;

                    case GeoObjDef.Dependent:
                        spawnedCircle = GeoObjConstruction.dCircle(spawnedObjects[geo.dependencies[0]] as AbstractPoint, spawnedObjects[geo.dependencies[1]] as AbstractPoint, geo.circleData.normDir);
                        break;

                    case GeoObjDef.Interactable:
                        Debug.Log(geo.figName + " was attempted to spawn but is not supported yet within XMLManager script! Add construction function in place of this log.");
                        break;

                    case GeoObjDef.Static:
                        Debug.Log(geo.figName + " was attempted to spawn but is not supported yet within XMLManager script! Add construction function in place of this log.");
                        break;

                    case GeoObjDef.none:
                        Debug.Log(geo.figName + " was attempted to spawn but is not supported yet within XMLManager script! Add construction function in place of this log.");
                        break;

                    default:
                        break;
                    }
                    if (spawnedCircle != null)
                    {
                        if (!String.IsNullOrEmpty(geo.label))
                        {
                            GeoObjConstruction.label(spawnedCircle, geo.label);
                        }
                        spawnedObjects.Add(geo.figName, spawnedCircle);
                    }
                    break;

                case GeoObjType.sphere:
                    AbstractGeoObj spawnedSphere = null;                            //initialzed as null so that cases that do not spawn still have it initialized but still fails a null check.
                    switch (geo.definition)
                    {
                    case GeoObjDef.Abstract:
                        Debug.Log(geo.figName + " was attempted to spawn but is not supported yet within XMLManager script! Add construction function in place of this log.");
                        break;

                    case GeoObjDef.Dependent:
                        spawnedSphere = GeoObjConstruction.dSphere(spawnedObjects[geo.dependencies[0]] as AbstractPoint, spawnedObjects[geo.dependencies[1]] as AbstractPoint);
                        break;

                    case GeoObjDef.Interactable:
                        Debug.Log(geo.figName + " was attempted to spawn but is not supported yet within XMLManager script! Add construction function in place of this log.");
                        break;

                    case GeoObjDef.Static:
                        Debug.Log(geo.figName + " was attempted to spawn but is not supported yet within XMLManager script! Add construction function in place of this log.");
                        break;

                    case GeoObjDef.none:
                        Debug.Log(geo.figName + " was attempted to spawn but is not supported yet within XMLManager script! Add construction function in place of this log.");
                        break;

                    default:
                        break;
                    }
                    if (spawnedSphere != null)
                    {
                        if (!String.IsNullOrEmpty(geo.label))
                        {
                            GeoObjConstruction.label(spawnedSphere, geo.label);
                        }
                        spawnedObjects.Add(geo.figName, spawnedSphere);
                    }
                    break;

                case GeoObjType.revolvedsurface:
                    AbstractGeoObj spawnedrevSurf = null;                            //initialzed as null so that cases that do not spawn still have it initialized but still fails a null check.
                    switch (geo.definition)
                    {
                    case GeoObjDef.Abstract:
                        Debug.Log(geo.figName + " was attempted to spawn but is not supported yet within XMLManager script! Add construction function in place of this log.");
                        break;

                    case GeoObjDef.Dependent:
                        spawnedrevSurf = GeoObjConstruction.dRevSurface(spawnedObjects[geo.dependencies[0]] as AbstractPoint, spawnedObjects[geo.dependencies[1]] as AbstractLineSegment, geo.revSurfData.normDir);
                        spawnedrevSurf.transform.position = geo.position;
                        spawnedrevSurf.transform.rotation = geo.rotation;
                        break;

                    case GeoObjDef.Interactable:
                        Debug.Log(geo.figName + " was attempted to spawn but is not supported yet within XMLManager script! Add construction function in place of this log.");
                        break;

                    case GeoObjDef.Static:
                        Debug.Log(geo.figName + " was attempted to spawn but is not supported yet within XMLManager script! Add construction function in place of this log.");
                        break;

                    case GeoObjDef.none:
                        Debug.Log(geo.figName + " was attempted to spawn but is not supported yet within XMLManager script! Add construction function in place of this log.");
                        break;

                    default:
                        break;
                    }
                    if (spawnedrevSurf != null)
                    {
                        if (!String.IsNullOrEmpty(geo.label))
                        {
                            GeoObjConstruction.label(spawnedrevSurf, geo.label);
                        }
                        spawnedObjects.Add(geo.figName, spawnedrevSurf);
                    }
                    break;

                case GeoObjType.torus:
                    break;

                case GeoObjType.flatface:
                    Transform flatface = flatfaceBehave.Constructor().transform;
                    flatface.transform.position = geo.position;
                    flatface.transform.rotation = geo.rotation;
                    if (!String.IsNullOrEmpty(geo.label))
                    {
                        GeoObjConstruction.label(flatface.GetComponent <flatfaceBehave>(), geo.label);
                    }
                    spawnedObjects.Add(geo.figName, flatface.GetComponent <AbstractGeoObj>());
                    break;

                case GeoObjType.straightedge:
                    Transform straightEdge = straightEdgeBehave.Constructor().transform;
                    straightEdge.transform.position = geo.position;
                    straightEdge.transform.rotation = geo.rotation;
                    if (!String.IsNullOrEmpty(geo.label))
                    {
                        GeoObjConstruction.label(straightEdge.GetComponent <straightEdgeBehave>(), geo.label);
                    }
                    spawnedObjects.Add(geo.figName, straightEdge.GetComponent <AbstractGeoObj>());
                    break;

                default:
                    break;
                }
            }
        }
コード例 #3
0
        internal void Start()
        {
            shearingLabManager labMan = FindObjectOfType <shearingLabManager>();

            labMan.measurementDisplays.Add(areaModel.transform);
            labMan.measurementDisplays.Add(perimeterModel.transform);
            //labMan.measurementDisplays.Add(crossSectionModel.transform);
            labMan.disableDisplays();

            areaModel.GetComponent <MeshRenderer>().materials[0].color         = mgoColor;
            perimeterModel.GetComponent <LineRenderer>().materials[0].color    = mgoColor;
            crossSectionModel.GetComponent <LineRenderer>().materials[0].color = mgoColor;


            line1 = parallelLines.Constructor();
            parallelLines line2 = parallelLines.Constructor();

            line1.Position3 = Vector3.ProjectOnPlane(this.transform.position, Vector3.up) + Vector3.up * height2;
            line2.Position3 = Vector3.ProjectOnPlane(this.transform.position, Vector3.up) + Vector3.up * height1;

            line1.otherLine = line2;
            line2.otherLine = line1;

            AbstractPoint p1 = GeoObjConstruction.iPoint(line1.Position3);
            AbstractPoint p2 = GeoObjConstruction.iPoint(line2.Position3);
            AbstractPoint p3 = GeoObjConstruction.iPoint(line2.Position3 + line2.normalDir * 0.3f);

            p1.GetComponent <InteractionBehaviour>().OnGraspedMovement += checkOutOfRange;
            p1.GetComponent <InteractionBehaviour>().OnGraspEnd        += constantVelOutOfRange;

            labMan.addApexToList(p1);
            //line not on Parallel
            l1 = GeoObjConstruction.dLineSegment(p1, p2);
            //line not on parallel
            l2 = GeoObjConstruction.dLineSegment(p1, p3);
            //line on parallel
            AbstractLineSegment l3 = GeoObjConstruction.dLineSegment(p3, p2);

            line1.attachedObjs.Add(p1);
            line2.attachedObjs.Add(p2);
            line2.attachedObjs.Add(p3);

            points.Add(p1);
            points.Add(p2);
            points.Add(p3);

            lines.Add(l1);
            lines.Add(l2);
            lines.Add(l3);

            triangle = GeoObjConstruction.dPolygon(lines, points);

            foreach (AbstractLineSegment line in lines)
            {
                line.GetComponent <InteractionBehaviour>().enabled = false;
            }

            triangle.GetComponent <InteractionBehaviour>().enabled = false;

            myLR = GetComponent <LineRenderer>();

            palmDetectors = GetComponentsInChildren <PalmDirectionDetector>();

            for (int i = 0; i < palmDetectors.Length; i++)
            {
                PalmDirectionDetector palm = palmDetectors[i];
                palm.OnActivate.AddListener(startUpdateMesh);
                palm.OnDeactivate.AddListener(endUpdateMesh);

                ExtendedFingerDetector finger = palm.GetComponent <ExtendedFingerDetector>();
                finger.OnDeactivate.AddListener(endUpdateMesh);

                switch (i)
                {
                case 0:
                    palm.HandModel   = leapHandDataLogger.ins.currHands.Lhand_rigged;
                    finger.HandModel = leapHandDataLogger.ins.currHands.Lhand_rigged;
                    break;

                case 1:
                    palm.HandModel   = leapHandDataLogger.ins.currHands.RHand_rigged;
                    finger.HandModel = leapHandDataLogger.ins.currHands.RHand_rigged;
                    break;

                default:
                    break;
                }
                //the extended finger detectors are set to enable/disable the respective PalmDirectionDetectors.
            }

            updateLR = updateLR_Routine();

            if (overridePalmDetector)
            {
                startUpdateMesh();
            }

            triangle.figColor = mgoColor;

            movePointOnLine = animatePoint(points[0]);
        }