protected virtual void init() { Util.FindParentToChild(ref _uiBg, base.transform, "BG"); Util.FindParentToChild(ref _uiShip, base.transform, "ShipLayoutOffset/Ship"); Util.FindParentToChild(ref _clsShipName, base.transform, "MessageWindow/ShipName"); Util.FindParentToChild(ref _clsSType, base.transform, "MessageWindow/ShipType"); Util.FindParentToChild <Animation>(ref _getIconAnim, base.transform, "MessageWindow/Get"); Util.FindParentToChild(ref _uiGear, base.transform, "MessageWindow/NextBtn"); if ((UnityEngine.Object)_anim == null) { _anim = GetComponent <Animation>(); } if ((UnityEngine.Object)_gearAnim == null) { _gearAnim = _uiGear.GetComponent <Animation>(); } _clsShipMessage = new Generics.Message(base.transform, "MessageWindow/ShipMessage"); _uiShip.alpha = 0f; UIButtonMessage component = _uiGear.GetComponent <UIButtonMessage>(); component.target = base.gameObject; component.functionName = "prodReceiveShipEL"; component.trigger = UIButtonMessage.Trigger.OnClick; UIButtonMessage component2 = _uiBg.GetComponent <UIButtonMessage>(); component2.target = base.gameObject; component2.functionName = "backgroundEL"; component2.trigger = UIButtonMessage.Trigger.OnClick; _isInput = false; _isFinished = false; debugIndex = 0; _uiGear.GetComponent <Collider2D>().enabled = false; }
public void Init() { Util.FindParentToChild <ParticleSystem>(ref _uiPar, base.transform, "Particle"); Util.FindParentToChild <ParticleSystem>(ref _uiParticleComp, base.transform, "ParticleComp"); Util.FindParentToChild <ParticleSystem>(ref _uiParticleStar1, base.transform, "ParticleStar1"); Util.FindParentToChild(ref _uiRareBG, base.transform, "RareBG"); Util.FindParentToChild(ref _uiItem, base.transform, "Item"); Util.FindParentToChild(ref _uiShipGet, base.transform, "MessageWindow/Get"); Util.FindParentToChild(ref _uiGear, base.transform, "MessageWindow/NextBtn"); Util.FindParentToChild <Animation>(ref _getAnim, base.transform, "MessageWindow/Get"); if ((UnityEngine.Object)_anim == null) { _anim = GetComponent <Animation>(); } if ((UnityEngine.Object)_gearAnime == null) { _gearAnime = _uiGear.GetComponent <Animation>(); } _clsShipMessage = new Generics.Message(base.transform, "MessageWindow/ShipMessage"); ((Component)_uiParticleComp).SetActive(isActive: false); ((Component)_uiParticleStar1).SetActive(isActive: false); _uiItem.alpha = 0f; debugIndex = 0; _rewardCount = 0; ((Component)_uiParticleComp).SetActive(isActive: false); ((Component)_uiParticleStar1).SetActive(isActive: false); _uiItem.alpha = 0f; _setRewardItem(); _uiRareBG.alpha = 0f; _uiPar.Stop(); }
protected virtual void init() { Util.FindParentToChild <UITexture>(ref this._uiBg, base.get_transform(), "BG"); Util.FindParentToChild <UITexture>(ref this._uiShip, base.get_transform(), "ShipLayoutOffset/Ship"); Util.FindParentToChild <UILabel>(ref this._clsShipName, base.get_transform(), "MessageWindow/ShipName"); Util.FindParentToChild <UILabel>(ref this._clsSType, base.get_transform(), "MessageWindow/ShipType"); Util.FindParentToChild <Animation>(ref this._getIconAnim, base.get_transform(), "MessageWindow/Get"); Util.FindParentToChild <UISprite>(ref this._uiGear, base.get_transform(), "MessageWindow/NextBtn"); if (this._anim == null) { this._anim = base.GetComponent <Animation>(); } if (this._gearAnim == null) { this._gearAnim = this._uiGear.GetComponent <Animation>(); } this._clsShipMessage = new Generics.Message(base.get_transform(), "MessageWindow/ShipMessage"); this._uiShip.alpha = 0f; UIButtonMessage component = this._uiGear.GetComponent <UIButtonMessage>(); component.target = base.get_gameObject(); component.functionName = "prodReceiveShipEL"; component.trigger = UIButtonMessage.Trigger.OnClick; UIButtonMessage component2 = this._uiBg.GetComponent <UIButtonMessage>(); component2.target = base.get_gameObject(); component2.functionName = "backgroundEL"; component2.trigger = UIButtonMessage.Trigger.OnClick; this._isInput = false; this._isFinished = false; this.debugIndex = 0; this._uiGear.GetComponent <Collider2D>().set_enabled(false); }
private void Awake() { Util.FindParentToChild <ParticleSystem>(ref this._uiPar, base.get_transform(), "Particle"); Util.FindParentToChild <ParticleSystem>(ref this._uiParticleComp, base.get_transform(), "ParticleComp"); Util.FindParentToChild <ParticleSystem>(ref this._uiParticleMiss, base.get_transform(), "Miss/Reaf/MissPar"); Util.FindParentToChild <ParticleSystem>(ref this._uiParticleStar1, base.get_transform(), "ParticleStar1"); Util.FindParentToChild <ParticleSystem>(ref this._uiParticleStar2, base.get_transform(), "ParticleStar2"); Util.FindParentToChild <UITexture>(ref this._uiRareBG, base.get_transform(), "RareBG"); Util.FindParentToChild <UIButton>(ref this._uiBG, base.get_transform(), "BG"); Util.FindParentToChild <UITexture>(ref this._uiItem, base.get_transform(), "Item"); Util.FindParentToChild <UISprite>(ref this._uiShipGet, base.get_transform(), "MessageWindow/Get"); Util.FindParentToChild <UISprite>(ref this._uiGear, base.get_transform(), "MessageWindow/NextBtn"); Util.FindParentToChild <Animation>(ref this._getIconAnim, base.get_transform(), "MessageWindow/Get"); this._anime = base.GetComponent <Animation>(); this._gearAnime = this._uiGear.GetComponent <Animation>(); this._missObj = base.get_transform().FindChild("Miss").get_gameObject(); this._clsShipMessage = new Generics.Message(base.get_transform(), "MessageWindow/ShipMessage"); this._uiParticleComp.SetActive(false); this._uiParticleStar1.SetActive(false); this._uiParticleStar2.SetActive(false); this._uiItem.alpha = 0f; this._isExtinguish = false; this.debugIndex = 0; this._rewardCount = 0; }
public void Init() { Util.FindParentToChild <ParticleSystem>(ref this._uiPar, base.get_transform(), "Particle"); Util.FindParentToChild <ParticleSystem>(ref this._uiParticleComp, base.get_transform(), "ParticleComp"); Util.FindParentToChild <ParticleSystem>(ref this._uiParticleStar1, base.get_transform(), "ParticleStar1"); Util.FindParentToChild <UITexture>(ref this._uiRareBG, base.get_transform(), "RareBG"); Util.FindParentToChild <UITexture>(ref this._uiItem, base.get_transform(), "Item"); Util.FindParentToChild <UISprite>(ref this._uiShipGet, base.get_transform(), "MessageWindow/Get"); Util.FindParentToChild <UISprite>(ref this._uiGear, base.get_transform(), "MessageWindow/NextBtn"); Util.FindParentToChild <Animation>(ref this._getAnim, base.get_transform(), "MessageWindow/Get"); if (this._anim == null) { this._anim = base.GetComponent <Animation>(); } if (this._gearAnime == null) { this._gearAnime = this._uiGear.GetComponent <Animation>(); } this._clsShipMessage = new Generics.Message(base.get_transform(), "MessageWindow/ShipMessage"); this._uiParticleComp.SetActive(false); this._uiParticleStar1.SetActive(false); this._uiItem.alpha = 0f; this.debugIndex = 0; this._rewardCount = 0; this._uiParticleComp.SetActive(false); this._uiParticleStar1.SetActive(false); this._uiItem.alpha = 0f; this._setRewardItem(); this._uiRareBG.alpha = 0f; this._uiPar.Stop(); }
private void _setObject() { _setShipTexture(); _clsMessage1 = new Generics.Message(base.transform, "Message1"); _clsMessage1.Init($"『{_clsDeck.Name}』艦隊<br>旗艦「{_clsShipModel.Name}」が<br>大破しました。", 0.05f); _clsMessage2 = new Generics.Message(base.transform, "Message2"); _clsMessage2.Init("進撃は困難です……帰投します。", 0.05f); }
private void _setObject() { this._setShipTexture(); this._clsMessage1 = new Generics.Message(base.get_transform(), "Message1"); this._clsMessage1.Init(string.Format("『{0}』艦隊<br>旗艦「{1}」が<br>大破しました。", this._clsDeck.Name, this._clsShipModel.Name), 0.05f, null); this._clsMessage2 = new Generics.Message(base.get_transform(), "Message2"); this._clsMessage2.Init("進撃は困難です……帰投します。", 0.05f, null); }
private void _debugObject() { if (Mst_DataManager.Instance.Mst_shipgraph.ContainsKey(debugIndex)) { ShipModelMst shipModelMst = new ShipModelMst(debugIndex); _uiShip.mainTexture = KCV.Battle.Utils.ShipUtils.LoadTexture(debugIndex, isDamaged: true); _uiShip.MakePixelPerfect(); _uiShip.transform.localPosition = Util.Poi2Vec(new ShipOffset(debugIndex).GetShipDisplayCenter(damaged: true)); _clsMessage1.UnInit(); _clsMessage2.UnInit(); _clsMessage1 = new Generics.Message(base.transform, "Message1"); _clsMessage1.Init($"『{_clsDeck.Name}』艦隊<br>旗艦「{shipModelMst.Name}」が<br>大破しました。", 0.05f); _clsMessage2 = new Generics.Message(base.transform, "Message2"); _clsMessage2.Init("進撃は困難です……帰投します。", 0.05f); } }
private void _debugObject() { if (Mst_DataManager.Instance.Mst_shipgraph.ContainsKey(this.debugIndex)) { ShipModelMst shipModelMst = new ShipModelMst(this.debugIndex); this._uiShip.mainTexture = KCV.Battle.Utils.ShipUtils.LoadTexture(this.debugIndex, true); this._uiShip.MakePixelPerfect(); this._uiShip.get_transform().set_localPosition(Util.Poi2Vec(new ShipOffset(this.debugIndex).GetShipDisplayCenter(true))); this._clsMessage1.UnInit(); this._clsMessage2.UnInit(); this._clsMessage1 = new Generics.Message(base.get_transform(), "Message1"); this._clsMessage1.Init(string.Format("『{0}』艦隊<br>旗艦「{1}」が<br>大破しました。", this._clsDeck.Name, shipModelMst.Name), 0.05f, null); this._clsMessage2 = new Generics.Message(base.get_transform(), "Message2"); this._clsMessage2.Init("進撃は困難です……帰投します。", 0.05f, null); } }
private void Awake() { Util.FindParentToChild <UITexture>(ref this._uiRareBG, base.get_transform(), "RareBG"); Util.FindParentToChild <UITexture>(ref this._uiItem, base.get_transform(), "Item"); Util.FindParentToChild <UITexture>(ref this._uiMessageBG, base.get_transform(), "MessageWindow/MessageBG"); Util.FindParentToChild <UISprite>(ref this._uiShipGet, base.get_transform(), "MessageWindow/Get"); Util.FindParentToChild <UISprite>(ref this._uiGear, base.get_transform(), "MessageWindow/NextBtn"); Util.FindParentToChild <UISprite>(ref this._uiInner, base.get_transform(), "MessageWindow/NextBtn/Gear"); Util.FindParentToChild <ParticleSystem>(ref this._uiStarPar1, base.get_transform(), "ParticleStar1"); Util.FindParentToChild <ParticleSystem>(ref this._uiStarPar2, base.get_transform(), "ParticleStar2"); this._clsShipMessage = new Generics.Message(base.get_transform(), "MessageWindow/ShipMessage"); this._anime = base.GetComponent <Animation>(); this._getAnime = this._uiShipGet.GetComponent <Animation>(); this._uiItem.alpha = 0f; this._uiStarPar1.SetActive(false); this._uiStarPar2.SetActive(false); }
private void Awake() { Util.FindParentToChild(ref _uiRareBG, base.transform, "RareBG"); Util.FindParentToChild(ref _uiItem, base.transform, "Item"); Util.FindParentToChild(ref _uiMessageBG, base.transform, "MessageWindow/MessageBG"); Util.FindParentToChild(ref _uiShipGet, base.transform, "MessageWindow/Get"); Util.FindParentToChild(ref _uiGear, base.transform, "MessageWindow/NextBtn"); Util.FindParentToChild(ref _uiInner, base.transform, "MessageWindow/NextBtn/Gear"); Util.FindParentToChild <ParticleSystem>(ref _uiStarPar1, base.transform, "ParticleStar1"); Util.FindParentToChild <ParticleSystem>(ref _uiStarPar2, base.transform, "ParticleStar2"); _clsShipMessage = new Generics.Message(base.transform, "MessageWindow/ShipMessage"); _anime = GetComponent <Animation>(); _getAnime = _uiShipGet.GetComponent <Animation>(); _uiItem.alpha = 0f; ((Component)_uiStarPar1).SetActive(isActive: false); ((Component)_uiStarPar2).SetActive(isActive: false); }
private void Awake() { _anim = GetComponent <Animation>(); Util.FindParentToChild(ref _uiRareBG, base.transform, "RareBG"); Util.FindParentToChild(ref _uiItem1, base.transform, "Item1"); Util.FindParentToChild(ref _uiItem2, base.transform, "Item2"); Util.FindParentToChild(ref _uiMessageBG, base.transform, "MessageWindow/MessageBG"); Util.FindParentToChild <Animation>(ref _getIconAnim, base.transform, "MessageWindow/Get"); Util.FindParentToChild(ref _uiGearBtn, base.transform, "MessageWindow/NextBtn"); Util.FindParentToChild(ref _uiGear, base.transform, "MessageWindow/NextBtn/Gear"); _clsShipMessage = new Generics.Message(base.transform, "MessageWindow/MessageBG/ShipMessage"); _uiItem1.alpha = 0f; _uiItem2.alpha = 0f; _uiItem1.depth = 4; _uiItem2.depth = 3; _isUpdateMessage = false; _isFinished = false; }
private void Awake() { this._anim = base.GetComponent <Animation>(); Util.FindParentToChild <UITexture>(ref this._uiRareBG, base.get_transform(), "RareBG"); Util.FindParentToChild <UITexture>(ref this._uiItem1, base.get_transform(), "Item1"); Util.FindParentToChild <UITexture>(ref this._uiItem2, base.get_transform(), "Item2"); Util.FindParentToChild <UITexture>(ref this._uiMessageBG, base.get_transform(), "MessageWindow/MessageBG"); Util.FindParentToChild <Animation>(ref this._getIconAnim, base.get_transform(), "MessageWindow/Get"); Util.FindParentToChild <UISprite>(ref this._uiGearBtn, base.get_transform(), "MessageWindow/NextBtn"); Util.FindParentToChild <UISprite>(ref this._uiGear, base.get_transform(), "MessageWindow/NextBtn/Gear"); this._clsShipMessage = new Generics.Message(base.get_transform(), "MessageWindow/MessageBG/ShipMessage"); this._uiItem1.alpha = 0f; this._uiItem2.alpha = 0f; this._uiItem1.depth = 4; this._uiItem2.depth = 3; this._isUpdateMessage = false; this._isFinished = false; }
public void Init() { if ((UnityEngine.Object)_anim == null) { _anim = GetComponent <Animation>(); } Util.FindParentToChild(ref _uiRareBG, base.transform, "RareBG"); Util.FindParentToChild(ref _uiShip, base.transform, "ShipLayoutOffset/Ship"); Util.FindParentToChild(ref _clsShipName, base.transform, "MessageWindow/ShipName"); Util.FindParentToChild(ref _clsSType, base.transform, "MessageWindow/ShipType"); Util.FindParentToChild(ref _uiMessageBG, base.transform, "MessageWindow/MessageBG"); Util.FindParentToChild(ref _uiGearBtn, base.transform, "MessageWindow/NextBtn"); Util.FindParentToChild <ParticleSystem>(ref _uiParStar1, base.transform, "ParticleStar1"); Util.FindParentToChild <ParticleSystem>(ref _uiParStar2, base.transform, "ParticleStar2"); Util.FindParentToChild <Animation>(ref _getIconAnim, base.transform, "MessageWindow/Get"); if ((UnityEngine.Object)_gearAnim == null) { _gearAnim = _uiGearBtn.GetComponent <Animation>(); } _clsShipMessage = new Generics.Message(base.transform, "MessageWindow/ShipMessage"); _uiShip.alpha = 0f; _isFinished = false; }
public void Init() { if (this._anim == null) { this._anim = base.GetComponent <Animation>(); } Util.FindParentToChild <UITexture>(ref this._uiRareBG, base.get_transform(), "RareBG"); Util.FindParentToChild <UITexture>(ref this._uiShip, base.get_transform(), "ShipLayoutOffset/Ship"); Util.FindParentToChild <UILabel>(ref this._clsShipName, base.get_transform(), "MessageWindow/ShipName"); Util.FindParentToChild <UILabel>(ref this._clsSType, base.get_transform(), "MessageWindow/ShipType"); Util.FindParentToChild <UITexture>(ref this._uiMessageBG, base.get_transform(), "MessageWindow/MessageBG"); Util.FindParentToChild <UIButtonMessage>(ref this._uiGearBtn, base.get_transform(), "MessageWindow/NextBtn"); Util.FindParentToChild <ParticleSystem>(ref this._uiParStar1, base.get_transform(), "ParticleStar1"); Util.FindParentToChild <ParticleSystem>(ref this._uiParStar2, base.get_transform(), "ParticleStar2"); Util.FindParentToChild <Animation>(ref this._getIconAnim, base.get_transform(), "MessageWindow/Get"); if (this._gearAnim == null) { this._gearAnim = this._uiGearBtn.GetComponent <Animation>(); } this._clsShipMessage = new Generics.Message(base.get_transform(), "MessageWindow/ShipMessage"); this._uiShip.alpha = 0f; this._isFinished = false; }