コード例 #1
0
        /// <summary>
        /// Restore spell usages
        /// Direct call to Scripts AdvanceTimeByHoursNoRest
        /// </summary>
        public static void RestoreSpellsAndAbility()
        {
            GameObject     underCursor = GameCursor.CharacterUnderCursor;
            CharacterStats stats       = underCursor.GetComponent <CharacterStats>();

            if (stats)
            {
                for (int i = 0; i < stats.SpellCastCount.Length; i++)
                {
                    stats.SpellCastCount[i] = 0;
                }
            }
            IEnumerator <GenericAbility> enumerator = stats.ActiveAbilities.GetEnumerator();

            try
            {
                while (enumerator.MoveNext())
                {
                    GenericAbility current = enumerator.Current;
                    if (current == null)
                    {
                        continue;
                    }
                    current.RestoreCooldown();
                }
            }
            finally
            {
                if (enumerator == null)
                {
                }
                enumerator.Dispose();
            }
        }