public static void Main(string[] args) { var kernel = new StandardKernel(); kernel.Load<Protogame2DIoCModule>(); kernel.Load<ProtogameAssetIoCModule>(); AssetManagerClient.AcceptArgumentsAndSetup<GameAssetManagerProvider>(kernel, args); using (var game = new GeneratedGame(kernel)) { game.Run(); } }
protected override void OnCreate(Bundle bundle) { base.OnCreate(bundle); var kernel = new StandardKernel(); kernel.Load<Protogame2DIoCModule>(); kernel.Load<ProtogameAssetIoCModule>(); AssetManagerClient.AcceptArgumentsAndSetup<GameAssetManagerProvider>(kernel, null); // Create our OpenGL view, and display it var g = new GeneratedGame(kernel); SetContentView(g.AndroidGameView); g.Run(); }
static void Main(string[] args) { Console.WriteLine("---------------------------------------------------------------------"); Console.WriteLine("This is Poker Game Simulator Created Using Windows Console App "); Console.WriteLine("If you want to try, kindly type YES or if you want to see generated"); Console.WriteLine("game, kindly type NO, Thank You and Enjoy"); Console.WriteLine("----------------------------------------------------------------------"); Console.WriteLine(); string willPlay = Console.ReadLine(); string response = willPlay.ToLower(); if (response == "yes") { // PlayPoker(); GameProper.PlayPoker(); } if (response == "no") { GeneratedGame.PlayAutomatedGame(); } }