public void Answers_AnswerIsClicked(object sender)//работает когда получил ответ { GenAnswers gen = sender as GenAnswers; int index = gen.indexClicked; view.AddMessage(playerWords[indexPlayer - 1].str[index], -1);//вывод ответа selectedAnswer[indexPlayer - 1] = index; //indexOrder++; StartCoroutine(StartEvents());//продолжает работу если дан ответ }
void Start() { time = dTime; view = GameObject.FindGameObjectWithTag("ChatScroll").GetComponent <ViewMessage>(); if (playerWords != null) { selectedAnswer = new int[playerWords.Length]; } for (int i = 0; i < selectedAnswer.Length; i++) { selectedAnswer[i] = -1; } answers = GameObject.FindGameObjectWithTag("AnswerScroll").GetComponent <GenAnswers>(); // answers.AnswerIsClicked += Answers_AnswerIsClicked; //StartEvents(); }