Beispiel #1
0
    public void Answers_AnswerIsClicked(object sender)//работает когда получил ответ
    {
        GenAnswers gen = sender as GenAnswers;

        int index = gen.indexClicked;

        view.AddMessage(playerWords[indexPlayer - 1].str[index], -1);//вывод ответа

        selectedAnswer[indexPlayer - 1] = index;

        //indexOrder++;

        StartCoroutine(StartEvents());//продолжает работу если дан ответ
    }
Beispiel #2
0
    void Start()
    {
        time = dTime;

        view = GameObject.FindGameObjectWithTag("ChatScroll").GetComponent <ViewMessage>();

        if (playerWords != null)
        {
            selectedAnswer = new int[playerWords.Length];
        }

        for (int i = 0; i < selectedAnswer.Length; i++)
        {
            selectedAnswer[i] = -1;
        }

        answers = GameObject.FindGameObjectWithTag("AnswerScroll").GetComponent <GenAnswers>();

        // answers.AnswerIsClicked += Answers_AnswerIsClicked;

        //StartEvents();
    }