コード例 #1
0
ファイル: TouchHandler.cs プロジェクト: Vadya44/Sim
        public static void MovedTouch(float x1, float y1, float x2, float y2)
        {
            switch (GameView.activeScene)
            {
            case "Multiplayer":
                Multiplayer.MovedTouch(x1, y1, x2, y2);
                break;

            case "MainMenu":
                MainMenu.MovedTouch(x1, y1, x2, y2);
                break;

            case "ModeSelect":
                ModeSelect.MovedTouch(x1, y1, x2, y2);
                break;

            case "Game_Solo":
                Game_Solo.MovedTouch(x1, y1, x2, y2);
                break;

            case "NumberSelect":
                NumberSelect.MovedTouch(x1, y1, x2, y2);
                break;

            case "Result_Solo":
                Result_Solo.MovedTouch(x1, y1, x2, y2);
                break;

            case "Rules":
                Rules.MovedTouch(x1, y1, x2, y2);
                break;

            default:
                break;
            }
        }
コード例 #2
0
ファイル: TouchHandler.cs プロジェクト: Vadya44/Sim
        public static void JustTouch(float x, float y)
        {
            switch (GameView.activeScene)
            {
            case "Multiplayer":
                Multiplayer.JustTouch(x, y);
                break;

            case "MainMenu":
                MainMenu.JustTouch(x, y);
                break;

            case "ModeSelect":
                ModeSelect.JustTouch(x, y);
                break;

            case "Game_Solo":
                Game_Solo.JustTouch(x, y);
                break;

            case "NumberSelect":
                NumberSelect.JustTouch(x, y);
                break;

            case "Result_Solo":
                Result_Solo.JustTouch(x, y);
                break;

            case "Rules":
                Rules.JustTouch(x, y);
                break;

            default:
                break;
            }
        }