public StreamReplay(UpdateStore updateStore, Database db, ILogger logger, GameUpdateStore gameUpdateStore) { _updateStore = updateStore; _db = db; _gameUpdateStore = gameUpdateStore; _logger = logger.ForContext <StreamReplay>(); }
public IlianaV2Importer(IServiceProvider services, Guid sourceId) : base(services) { _sourceId = sourceId; _db = services.GetRequiredService <Database>(); _updateStore = services.GetRequiredService <UpdateStore>(); _gameUpdateStore = services.GetRequiredService <GameUpdateStore>(); }
public IngestController(IConfiguration config, Database db, UpdateStore updateStore, ILogger logger, GameUpdateStore gameUpdateStore) { _config = config; _db = db; _logger = logger.ForContext <IngestController>(); _updateStore = updateStore; _gameUpdateStore = gameUpdateStore; }
public FlatFileExport(UpdateStore updateStore, ILogger logger, GameUpdateStore gameUpdateStore, GameStore gameStore) { _updateStore = updateStore; _gameUpdateStore = gameUpdateStore; _gameStore = gameStore; _logger = logger.ForContext <FlatFileExport>(); }
public SQLiteExport(Database db, PlayerUpdateStore playerStore, GameStore gameStore, TeamUpdateStore teamStore, ILogger logger, GameUpdateStore gameUpdateStore) { _db = db; _playerStore = playerStore; _gameStore = gameStore; _teamStore = teamStore; _gameUpdateStore = gameUpdateStore; _logger = logger.ForContext <SQLiteExport>(); }
public FutureGamesWorker(IServiceProvider services, IntervalWorkerConfiguration config, Guid sourceId) : base(services, config) { _sourceId = sourceId; _updateStore = services.GetRequiredService <UpdateStore>(); _gameUpdateStore = services.GetRequiredService <GameUpdateStore>(); _db = services.GetRequiredService <Database>(); _client = services.GetRequiredService <HttpClient>(); _clock = services.GetRequiredService <IClock>(); }
public GameLogsImporter(IServiceProvider services, Guid sourceId) : base(services) { _sourceId = sourceId; FileFilter = "blaseball-log-*.json.gz"; _db = services.GetRequiredService <Database>(); _updateStore = services.GetRequiredService <UpdateStore>(); _gameStore = services.GetRequiredService <GameStore>(); _gameUpdateStore = services.GetRequiredService <GameUpdateStore>(); }
public StreamDataWorker(IServiceProvider services, Guid sourceId) : base(services) { _sourceId = sourceId; _clock = services.GetRequiredService <IClock>(); _updateStore = services.GetRequiredService <UpdateStore>(); _eventStream = services.GetRequiredService <EventStream>(); _db = services.GetRequiredService <Database>(); _gameStore = services.GetRequiredService <GameUpdateStore>(); _clock = services.GetRequiredService <IClock>(); }
public GameUpdatesController(GameUpdateStore store) { _store = store; }