private void InitializeGameUnitDataPtr() { m_UnitDataPtr = this.gameObject.GetComponent<GameUnitData02>() ; if( null == m_UnitDataPtr ) { Debug.LogError( "AllienMovement02::InitializeGameUnitDataPtr() ,null == m_UnitDataPtr" ) ; } else { Debug.Log( "AllienMovement02::InitializeGameUnitDataPtr() end." ) ; } }
private void InitializeUnitDataPtr() { m_UnitData = this.GetComponent<GameUnitData02>() ; if( null == m_UnitData ) { Debug.LogError( "FollowTheMainCharacter03:InitializeUnitDataPtr() null == m_UnitData" ) ; } else { Debug.Log( "FollowTheMainCharacter03:InitializeUnitDataPtr() end." ) ; } }