private void InitializeGameUnitDataPtr()
	{
		m_UnitDataPtr = this.gameObject.GetComponent<GameUnitData02>() ;
		if( null == m_UnitDataPtr )
		{
			Debug.LogError( "AllienMovement02::InitializeGameUnitDataPtr() ,null == m_UnitDataPtr" ) ;
		}
		else
		{
			Debug.Log( "AllienMovement02::InitializeGameUnitDataPtr() end." ) ;
		}
	}
	private void InitializeUnitDataPtr()
	{
		
		m_UnitData = this.GetComponent<GameUnitData02>() ;
		
		if( null == m_UnitData )
		{
			Debug.LogError( "FollowTheMainCharacter03:InitializeUnitDataPtr() null == m_UnitData" ) ;
		}
		else
		{
			Debug.Log( "FollowTheMainCharacter03:InitializeUnitDataPtr() end." ) ;
		}
	}