/// <summary> /// 历史记录 /// </summary> public void HandleHistory(List <AHResult> history) { Transform resultParentTrans = transform.Find("Bg/Result"); for (int i = 0; i < history.Count; i++) { Transform result = resultParentTrans.GetChild(i); //单双 result.GetChild(0).GetComponent <Text>().text = GameTools.GetDoubleOrSingle(history[i].OddEnven); //牌型 result.GetChild(1).GetComponent <Text>().text = GameTools.GetCardType(history[i].Result); } }