//Title private void loadTitleContents() { titleFont = Content.Load<SpriteFont>("TitleFont"); gameFont = Content.Load<SpriteFont>("GameFont"); menuFont = Content.Load<SpriteFont>("MenuFont"); title = new GameTitle(Content.Load<Texture2D>("screenshot_for_menu"), new Rectangle(0, 0, (int)(ScreenWidth), (int)(ScreenHeight))); title.setBottomTextRectangle(gameFont.MeasureString("Press Start")); startPosition = new Vector2(title.BottomTextRectangle.X, title.BottomTextRectangle.Y); }