/// <summary> /// Display main title text /// in the scene. /// </summary> public IEnumerator DisplayMainTitle() { float toWait = 1f; // display main title. gameTitle.DisplayTitle(); yield return(new WaitForSeconds(toWait)); // display press space bar text. pressSpaceBarComponent.DisplayPanel(); yield return(new WaitForSeconds(1f)); // start press space bar text animation. StartCoroutine(pressSpaceBarComponent.animatedText.Animate()); }