コード例 #1
0
 public long DownLoadFile(string FileName, out bool IsSuccess, out string Message, out System.IO.Stream FileStream)
 {
     GameSystem.fs.DownFile inValue = new GameSystem.fs.DownFile();
     inValue.FileName = FileName;
     GameSystem.fs.DownFileResult retVal = ((GameSystem.fs.IUploadFile)(this)).DownLoadFile(inValue);
     IsSuccess  = retVal.IsSuccess;
     Message    = retVal.Message;
     FileStream = retVal.FileStream;
     return(retVal.FileSize);
 }
コード例 #2
0
 public System.Threading.Tasks.Task <GameSystem.fs.DownFileResult> DownLoadFileAsync(string FileName)
 {
     GameSystem.fs.DownFile inValue = new GameSystem.fs.DownFile();
     inValue.FileName = FileName;
     return(((GameSystem.fs.IUploadFile)(this)).DownLoadFileAsync(inValue));
 }
コード例 #3
0
 System.Threading.Tasks.Task <GameSystem.fs.DownFileResult> GameSystem.fs.IUploadFile.DownLoadFileAsync(GameSystem.fs.DownFile request)
 {
     return(base.Channel.DownLoadFileAsync(request));
 }
コード例 #4
0
 GameSystem.fs.DownFileResult GameSystem.fs.IUploadFile.DownLoadFile(GameSystem.fs.DownFile request)
 {
     return(base.Channel.DownLoadFile(request));
 }