// Update is called once per frame void Update() { if (Input.GetKeyDown(KeyCode.F1)) { m_GM.AddEnergy(1); } if (Input.GetKeyDown(KeyCode.F2)) { m_GM.EndGame(GnG.TeamType.Ghost); } if (Input.GetKeyDown(KeyCode.F3)) { m_GM.EndGame(GnG.TeamType.Reaper); } }