コード例 #1
0
 private void GetAllNecessaryObjects()
 {
     UI          = FindObjectOfType <UIController>();
     timer       = FindObjectOfType <GameTimer>();
     gameCreator = FindObjectOfType <GameSceneCreator>();
     props       = FindObjectOfType <Properties>();
 }
コード例 #2
0
    // Start is called before the first frame update
    void Start()
    {
        shipNumber      = GlobalVariables.numOfShips;
        asteroidDensity = GlobalVariables.asteroidDensity;
        GameSceneCreator gameSceneCreator = new GameSceneCreator();

        gameSceneCreator.createGameScene();
    }
コード例 #3
0
 private void GetAllNecessaryGameObjects()
 {
     props            = GameObject.FindObjectOfType <Properties>();
     UI               = GameObject.FindObjectOfType <UIController>();
     gameSceneCreator = GameObject.FindObjectOfType <GameSceneCreator>();
     timer            = GameObject.FindObjectOfType <GameTimer>();
     player           = GameObject.FindObjectOfType <AudioSource>();
     rotator          = GameObject.FindObjectOfType <ShapeRotator>();
 }