private void Create() { if (UpdateController.themeName != "GlobalMapTheme") { if (UpdateController.theme != null) { AudioController.instance.RemoveAudio(UpdateController.theme); } UpdateController.theme = AudioController.instance.CreateAudio("GlobalMapTheme", true, true); UpdateController.themeName = "GlobalMapTheme"; } var background0 = new GUIImage(); background0.texture = Resources.Load("Interface/StartMenu/Background0") as Texture; background0.layer = -5; background0.sizeInMeters = new Vector2(-1, -1); background0.positionInMeters = new Vector2(0, 0) * Settings.FhdToHD; var background1 = new GUIImage(); background1.texture = Resources.Load("Interface/StartMenu/Background1") as Texture; background1.layer = -3; background1.sizeInMeters = new Vector2(-1, -1); background1.positionInMeters = new Vector2(0, 0) * Settings.FhdToHD; var greenWater = new GUIButtonAlpha(); greenWater.texture = Resources.Load("Interface/StartMenu/GreenWater") as Texture; greenWater.layer = -4; greenWater.sizeInMeters = new Vector2(-1, -1); greenWater.positionInMeters = new Vector2(16.73f, -7.5f) * Settings.FhdToHD; greenWater.gameObject.name += "Through"; greenWater.OnClick = (t) => { MakeBubble(); }; var red = new GUIImage(); red.texture = Resources.Load("Interface/StartMenu/Red") as Texture; red.layer = -4; red.sizeInMeters = new Vector2(-1, -1); red.positionInMeters = new Vector2(-3.94f, -0.25f) * Settings.FhdToHD; var green = new GUIImage(); green.texture = Resources.Load("Interface/StartMenu/Green") as Texture; green.layer = -4; green.sizeInMeters = new Vector2(-1, -1); green.positionInMeters = new Vector2(6.02f, -0.25f) * Settings.FhdToHD; var redHotspot = new GUIImage(); redHotspot.texture = Resources.Load("Interface/StartMenu/Hotspot") as Texture; redHotspot.layer = -3.9f; redHotspot.sizeInMeters = new Vector2(-1, -1); redHotspot.positionInMeters = new Vector2(-4.24f, -0.19f) * Settings.FhdToHD; var greenHotspot = new GUIImage(); greenHotspot.texture = Resources.Load("Interface/StartMenu/Hotspot") as Texture; greenHotspot.layer = -3.9f; greenHotspot.sizeInMeters = new Vector2(-1, -1); greenHotspot.positionInMeters = new Vector2(5.73f, -0.19f) * Settings.FhdToHD; startArrow = new GUIImage(); startArrow.texture = Resources.Load("Interface/StartMenu/Arrow1") as Texture; startArrow.layer = -3.8f; startArrow.sizeInMeters = new Vector2(-1, -1); startArrow.positionInMeters = new Vector2(1.06f, -2.22f) * Settings.FhdToHD; secondArrow = new GUIImage(); secondArrow.texture = Resources.Load("Interface/StartMenu/Arrow0") as Texture; secondArrow.layer = -3.8f; secondArrow.sizeInMeters = new Vector2(-1, -1); secondArrow.positionInMeters = new Vector2(-6.9f, 7.74f) * Settings.FhdToHD; start = new GUIButton(); start.texture = Resources.Load("$" + Settings.language + "/Interface/StartMenu/Start") as Texture; start.layer = -2; start.sizeInMeters = new Vector2(-1, -1); start.positionInMeters = new Vector2(1.08f, -5.3f) * Settings.FhdToHD; start.OnButtonDown = (t) => { start.texture = Resources.Load("$" + Settings.language + "/Interface/StartMenu/StartPushed") as Texture; }; start.OnButtonUp = (t) => { start.texture = Resources.Load("$" + Settings.language + "/Interface/StartMenu/Start") as Texture; }; start.OnClick = (t) => { if (!GamePullController.isPreordered) { var toPreorder = new List <GamePullController.PreoderItem> (); toPreorder.Add(new GamePullController.PreoderItem("GUIImage", 70, () => {})); toPreorder.Add(new GamePullController.PreoderItem("Text", 10, () => {})); toPreorder.Add(new GamePullController.PreoderItem("GUIImageAlpha", 4, () => {})); //toPreorder.Add (new GamePullController.PreoderItem ("Audio", 0, () => {})); GamePullController.Preorder(toPreorder, (done, total) => { loaded = done * 1f / total; }, () => { isNextSceneLoaded = true; }); } else { UpdateController.LaunchIt(10, 0.02f, (q) => { loaded = q / 9f; }, () => { isNextSceneLoaded = true; }); } }; cogwheel1 = new GUIImage(); cogwheel1.texture = Resources.Load("Interface/StartMenu/Cogwheel1") as Texture; cogwheel1.layer = -4.9f; cogwheel1.sizeInMeters = new Vector2(-1, -1); cogwheel1.positionInMeters = new Vector2(16.52f, 7.42f) * Settings.FhdToHD; cogwheel2 = new GUIImage(); cogwheel2.texture = Resources.Load("Interface/StartMenu/Cogwheel2") as Texture; cogwheel2.layer = -4; cogwheel2.sizeInMeters = new Vector2(-1, -1); cogwheel2.positionInMeters = new Vector2(13.82f, 3.25f) * Settings.FhdToHD; cogwheel3 = new GUIImage(); cogwheel3.texture = Resources.Load("Interface/StartMenu/Cogwheel0") as Texture; cogwheel3.layer = -4; cogwheel3.sizeInMeters = new Vector2(-1, -1); cogwheel3.positionInMeters = new Vector2(9.38f, 9.05f) * Settings.FhdToHD; text = new GUIImage(); text.texture = Resources.Load("$" + Settings.language + "/Interface/StartMenu/Text") as Texture; text.layer = -2; text.sizeInMeters = new Vector2(-1, -1); text.positionInMeters = new Vector2(-14.63f, 7.67f) * Settings.FhdToHD; var englishBox = new GUIButton(); englishBox.texture = Resources.Load("$English/Interface/StartMenu/Box") as Texture; englishBox.layer = -2; englishBox.sizeInMeters = new Vector2(-1, -1); englishBox.positionInMeters = new Vector2(-14.63f, 0.5f) * Settings.FhdToHD; englishBox.OnButtonDown = (t) => { englishBox.texture = Resources.Load("$English/Interface/StartMenu/BoxPushed") as Texture; }; englishBox.OnButtonUp = (t) => { englishBox.texture = Resources.Load("$English/Interface/StartMenu/Box") as Texture; }; englishBox.OnClick = (t) => { if (Settings.language == "English") { return; } RotateSecondArrow(); Settings.language = "English"; UpdateLanguage(); }; var russianBox = new GUIButton(); russianBox.texture = Resources.Load("$Russian/Interface/StartMenu/Box") as Texture; russianBox.layer = -2; russianBox.sizeInMeters = new Vector2(-1, -1); russianBox.positionInMeters = new Vector2(-14.63f, -4.8f) * Settings.FhdToHD; russianBox.OnButtonDown = (t) => { russianBox.texture = Resources.Load("$Russian/Interface/StartMenu/BoxPushed") as Texture; }; russianBox.OnButtonUp = (t) => { russianBox.texture = Resources.Load("$Russian/Interface/StartMenu/Box") as Texture; }; russianBox.OnClick = (t) => { if (Settings.language == "Russian") { return; } RotateSecondArrow(); Settings.language = "Russian"; UpdateLanguage(); }; selection = new GUIImage(); selection.texture = Resources.Load("Interface/StartMenu/Selection") as Texture; selection.layer = -1.5f; selection.sizeInMeters = new Vector2(-1, -1); selection.positionInMeters = new Vector2(-14.613f, 1.78f) * Settings.FhdToHD; UpdateLanguage(); UpdateController.Timer(0.1f, () => { new OptionsController(() => { Application.Quit(); }, null, false); }); loadingPosition = 0; loaded = 0; cogwheelsRotation = 0; secondArrowRotation = 0; secondArrowTargetRotation = 0; secondArrowSpeed = 0.2f; secondArrowCooldown = secondArrowMaxCooldown; bubblesCooldown = bubblesMaxCooldown; }