void Update() { for (int i = musics.Count - 1; i >= 0; i--) { if (musics [i].GetComponent <AudioSource> ().volume < 1) { musics [i].GetComponent <AudioSource> ().volume += Mathf.Min(Time.deltaTime, 0.2f) / 4f; } if ((musics [i].GetComponent <AudioSource> ().time == musics [i].GetComponent <AudioSource> ().clip.length) && !musics [i].GetComponent <AudioSource> ().isPlaying) { GamePullController.DestroyAudio(musics[i]); musics.RemoveAt(i); } } for (int i = sounds.Count - 1; i >= 0; i--) { if ((sounds [i].GetComponent <AudioSource> ().time == sounds [i].GetComponent <AudioSource> ().clip.length) && !sounds [i].GetComponent <AudioSource> ().isPlaying) { GamePullController.DestroyAudio(sounds[i]); sounds.RemoveAt(i); } } }
public void ClearSounds() { foreach (var s in sounds) { GamePullController.DestroyAudio(s); } sounds.Clear(); }
public void RemoveAudio(GameObject audio) { musics.Remove(audio); sounds.Remove(audio); GamePullController.DestroyAudio(audio); }