public static LoadFromDisk ( ) : GameProgress, | ||
return | GameProgress, |
private CloudManager() { mProgress = GameProgress.LoadFromDisk(); }
private GameManager() { mProgress = GameProgress.LoadFromDisk(); mAutoSaveName = "Autosaved"; }
private CloudManager() { mProgress = GameProgress.LoadFromDisk(); }
private GameManager() { mProgress = GameProgress.LoadFromDisk(); mAutoSaveName = "Autosaved"; }