public void PrevStep() { Gom.CheckReviveOnBackwards(this); SharedRefs.ReplayCursor -= 2; if ((int)SharedRefs.ReplayJson[SharedRefs.ReplayCursor - 1]["gamestate"] == 2) { prevStepButton.interactable = false; } UpdateFishStatus(SharedRefs.ReplayJson[SharedRefs.ReplayCursor]["players"]); }