public void GetNiuniuTableState(NiuNiuGameLog log, VipSeatList list, BankerUserInfo TableBankerInfo, WriteBankerList TableWriteBankerList, NiuNiuTableStates state, byte time, byte[] card, ushort[] result, ulong[] globalNum) { m_GameLogicMgr.GetNiuNiuTableState(log, list, TableBankerInfo, TableWriteBankerList, state, time, card, result, globalNum); }