public void performClickAction(GameLobbyManager ourGLM, Button clickedButton) { string formationName = clickedButton.name.Substring(clickedButton.name.IndexOf("]") + 2); Debug.Log(formationName); ISFSObject objectOut = new SFSObject(); objectOut.PutUtfString("FormationName", formationName); ourGLM.getSFServer().Send(new ExtensionRequest("GetFormation", objectOut)); }
public void performAction(GameLobbyManager ourGLM) { objectOut = new SFSObject(); InputField chatField = GameObject.Find("EnterChatField").GetComponent <InputField>(); string chatText = chatField.text; //Build and send request to Game Server objectOut.PutUtfString("ChatText", chatText); ourGLM.getSFServer().Send(new ExtensionRequest("EnterChat", objectOut)); //Blank out ChatTextField chatField.text = ""; }
public void performClickAction(GameLobbyManager ourGLM, Button clickedButton) { ourGLM.getSFServer().Send(new ExtensionRequest("JoinQueue", new SFSObject())); }