public void performClickAction(GameLobbyManager ourGLM, Button clickedButton)
        {
            string formationName = clickedButton.name.Substring(clickedButton.name.IndexOf("]") + 2);

            Debug.Log(formationName);
            ISFSObject objectOut = new SFSObject();

            objectOut.PutUtfString("FormationName", formationName);
            ourGLM.getSFServer().Send(new ExtensionRequest("GetFormation", objectOut));
        }
Exemple #2
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        public void performAction(GameLobbyManager ourGLM)
        {
            objectOut = new SFSObject();
            InputField chatField = GameObject.Find("EnterChatField").GetComponent <InputField>();

            string chatText = chatField.text;

            //Build and send request to Game Server
            objectOut.PutUtfString("ChatText", chatText);
            ourGLM.getSFServer().Send(new ExtensionRequest("EnterChat", objectOut));

            //Blank out ChatTextField
            chatField.text = "";
        }
Exemple #3
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 public void performClickAction(GameLobbyManager ourGLM, Button clickedButton)
 {
     ourGLM.getSFServer().Send(new ExtensionRequest("JoinQueue", new SFSObject()));
 }