public static new Game FromGameInitated(GameInitiated gameInitiated) { return(new Game() { GameID = gameInitiated.GameID, Player1 = gameInitiated.Player1, Status = GameStatus.Started, Value = (long)Nethereum.Util.UnitConversion.Convert.ToWei(0.1), CreatedDate = ConvertUtil.GetDateString(gameInitiated.CreatedDate) }); }
public void Consume(GameInitiated eventData) { _builder.SetGridSizeTo(eventData.grid.size); }