public static new Game FromGameInitated(GameInitiated gameInitiated)
 {
     return(new Game()
     {
         GameID = gameInitiated.GameID,
         Player1 = gameInitiated.Player1,
         Status = GameStatus.Started,
         Value = (long)Nethereum.Util.UnitConversion.Convert.ToWei(0.1),
         CreatedDate = ConvertUtil.GetDateString(gameInitiated.CreatedDate)
     });
 }
 public void Consume(GameInitiated eventData)
 {
     _builder.SetGridSizeTo(eventData.grid.size);
 }