public void ClearLogButton_ClickTest() { GameGui_Accessor target = new GameGui_Accessor(); // TODO: Initialize to an appropriate value object sender = null; // TODO: Initialize to an appropriate value EventArgs e = null; // TODO: Initialize to an appropriate value target.ClearLogButton_Click(sender, e); Assert.Inconclusive("A method that does not return a value cannot be verified."); }
public void CurrentLocationTest() { GameGui_Accessor target = new GameGui_Accessor(); // TODO: Initialize to an appropriate value LocationObserverandObservable expected = null; // TODO: Initialize to an appropriate value LocationObserverandObservable actual; actual = target.CurrentLocation(); Assert.AreEqual(expected, actual); Assert.Inconclusive("Verify the correctness of this test method."); }
public void CurrentLocationUpdatePanelsTest() { GameGui_Accessor target = new GameGui_Accessor(); // TODO: Initialize to an appropriate value target.CurrentLocationUpdatePanels(); Assert.Inconclusive("A method that does not return a value cannot be verified."); }
public void UpdateTopButtonsTest() { GameGui_Accessor target = new GameGui_Accessor(); // TODO: Initialize to an appropriate value target.UpdateTopButtons(); Assert.Inconclusive("A method that does not return a value cannot be verified."); }
public void ShowDisplayLocationTest() { GameGui_Accessor target = new GameGui_Accessor(); // TODO: Initialize to an appropriate value target.ShowDisplayLocation(); Assert.Inconclusive("A method that does not return a value cannot be verified."); }
public void PlayerList_SelectedIndexChangedTest() { GameGui_Accessor target = new GameGui_Accessor(); // TODO: Initialize to an appropriate value object sender = null; // TODO: Initialize to an appropriate value EventArgs e = null; // TODO: Initialize to an appropriate value target.PlayerList_SelectedIndexChanged(sender, e); Assert.Inconclusive("A method that does not return a value cannot be verified."); }
public void LookDescriptionShowTest() { GameGui_Accessor target = new GameGui_Accessor(); // TODO: Initialize to an appropriate value target.LookDescriptionShow(); Assert.Inconclusive("A method that does not return a value cannot be verified."); }
public void DisposeTest() { GameGui_Accessor target = new GameGui_Accessor(); // TODO: Initialize to an appropriate value bool disposing = false; // TODO: Initialize to an appropriate value target.Dispose(disposing); Assert.Inconclusive("A method that does not return a value cannot be verified."); }
public void DisplayWestTest() { GameGui_Accessor target = new GameGui_Accessor(); // TODO: Initialize to an appropriate value IDictionary<Directions, ILocations> locationses = null; // TODO: Initialize to an appropriate value target.DisplayWest(locationses); Assert.Inconclusive("A method that does not return a value cannot be verified."); }