/*public void Setup2Players() * { * // sets up 2 players * GameGUI.HidePlayerCountScreen(); * SetupPlayers(2); * } * * public void Setup3Players() * { * // sets up 3 players * GameGUI.HidePlayerCountScreen(); * SetupPlayers(3); * } * * public void Setup4Players() * { * // sets up 4 players * GameGUI.HidePlayerCountScreen(); * SetupPlayers(4); * }*/ //public void ShowRules() //{ // shows the rules // GameGUI.HideMainScreen(); // GameGUI.ShowInfoScreen(GameData.GetTextAssetHolder().GetRulesText()); //} //public void ShowCredits() //{ // shows the credits // GameGUI.HideMainScreen(); // GameGUI.ShowInfoScreen(GameData.GetTextAssetHolder().GetCreditsText()); //} public void ShowMainMenu() { // shows the main menu GameData.SetGameMode(GameData.Mode.Home); GameGUI.HideEveryScreen(); GameGUI.ShowMainScreen(); tileEffects["win"].hideEffect(); }