public UserControl_GameCreationManual_1(GameCreation_Window gameWind) { InitializeComponent(); GameCVM = new GameCreationManual_1_ViewModel(gameWind); addHint(); DataContext = GameCVM; }
public GameCreationManual_1_ViewModel(GameCreation_Window gamwWind) { Radio = new GeneralCommands <object>(SetRadio, CanSetRadio); RadioMode = new GeneralCommands <object>(SetRadioMode, CanSetRadio); Hints = new List <string>(); MyHints = new List <UserControl_Hint>(); CreateGame = new GeneralCommands <object>(Create, CanCreate); this.GameWind = gamwWind; Error = ""; }
public void CreateGame(object o) { GameCreation_Window test = new GameCreation_Window(); test.ShowDialog(); }