public UserControl_GameCreationManual_1(GameCreation_Window gameWind)
        {
            InitializeComponent();

            GameCVM = new GameCreationManual_1_ViewModel(gameWind);
            addHint();
            DataContext = GameCVM;
        }
        public GameCreationManual_1_ViewModel(GameCreation_Window gamwWind)
        {
            Radio     = new GeneralCommands <object>(SetRadio, CanSetRadio);
            RadioMode = new GeneralCommands <object>(SetRadioMode, CanSetRadio);

            Hints         = new List <string>();
            MyHints       = new List <UserControl_Hint>();
            CreateGame    = new GeneralCommands <object>(Create, CanCreate);
            this.GameWind = gamwWind;
            Error         = "";
        }
Beispiel #3
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        public void CreateGame(object o)
        {
            GameCreation_Window test = new GameCreation_Window();

            test.ShowDialog();
        }