コード例 #1
0
 void CheckShouldSpawnPlayer(GameController.GameStateEnum gameState)
 {
     if (gameState == GameController.GameStateEnum.Initialised)
     {
         SpawnPlayer(playerTestObject);
     }
 }
コード例 #2
0
 private void CheckIfInitialised(GameController.GameStateEnum newState)
 {
     if (newState == GameController.GameStateEnum.Initialised)
     {
         LoadingScreen.OnPostLoadDelayFinished += ShowPlayerHUD;
     }
 }