/// <summary> /// 初始化数据 /// </summary> public void InitData() { GameConfigBean gameConfig = manager.GetGameConfig(); //设置全屏 Screen.fullScreen = gameConfig.window == 1 ? true : false; //环境参数初始化 VolumeHandler.Instance.InitData(); //设置FPS FPSHandler.Instance.SetData(gameConfig.stateForFrames, gameConfig.frames); //修改抗锯齿 CameraHandler.Instance.ChangeAntialiasing(gameConfig.GetAntialiasingMode(), gameConfig.antialiasingQualityLevel); }