public void Start() { Manager.Regiseter(this); foreach (var frame in Frames) { frame.GetComponent <BuildingCellController>().ParentController = this; } }
public void Start() { Manager.Regiseter(this); gameObject.transform.position = new Vector3(gameObject.transform.position.x, gameObject.transform.position.y, -9f); }
public void Start() { Manager.Regiseter(this); }
public virtual void Start() { Manager.Regiseter(this); OnHoveringHighlightChanged(); }