static void Main(string[] args) { GameBoardManager gameBoardManager = new GameBoardManager(); gameBoardManager.PlaceTileByCoordinatesAndTileType(new Coordinates(1, 1), TileType.Placed); gameBoardManager.PrintBoard(); gameBoardManager.PlaceTileByCoordinatesAndTileType(new Coordinates(4, 5), TileType.American); gameBoardManager.PrintBoard(); gameBoardManager.PlaceTileByCoordinatesAndTileType(new Coordinates(5, 5), TileType.American); gameBoardManager.PrintBoard(); Console.WriteLine(gameBoardManager.GetTileTypeCount(TileType.Placed)); Console.WriteLine(gameBoardManager.GetTileTypeCount(TileType.American)); Console.ReadLine(); Console.WriteLine("Hello World!"); }