コード例 #1
0
        static int _m_SetMap(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                Game.CameraDrag gen_to_be_invoked = (Game.CameraDrag)translator.FastGetCSObj(L, 1);



                {
                    UnityEngine.GameObject _map = (UnityEngine.GameObject)translator.GetObject(L, 2, typeof(UnityEngine.GameObject));

                    gen_to_be_invoked.SetMap(_map);



                    return(0);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
        }