//Controller Setup /// <summary> /// Sets the current controller type /// </summary> /// <param name="type"></param> public static void SetCurrentControllerType(GaiaConstants.EnvironmentControllerType type) { LocationSystem system = FindObjectOfType <LocationSystem>(); if (system != null) { if (system.m_locationProfile != null) { system.m_locationProfile.m_currentControllerType = type; } } }
private void GlobalSettings(bool helpEnabled) { if (GaiaGlobal.Instance.SceneProfile.m_lightingProfiles.Count > 0) { if (m_profile.m_selectedLightingProfileValuesIndex != -99) { profile = GaiaGlobal.Instance.SceneProfile.m_lightingProfiles[m_profile.m_selectedLightingProfileValuesIndex]; } } if (m_gaiaSettings.m_currentRenderer == GaiaConstants.EnvironmentRenderer.BuiltIn) { bool postfx = m_profile.m_setupPostFX; m_profile.m_setupPostFX = m_editorUtils.Toggle("SetupPostFX", m_profile.m_setupPostFX, helpEnabled); if (postfx != m_profile.m_setupPostFX) { if (m_profile.m_setupPostFX) { if (profile != null) { GaiaLighting.SetupPostProcessing(profile, m_profile, GaiaUtils.GetActivePipeline(), true); } } else { GaiaLighting.RemoveAllPostProcessV2CameraLayer(); } } } m_profile.m_spawnPlayerAtCurrentLocation = m_editorUtils.Toggle("SpawnPlayerAtCurrentLocation", m_profile.m_spawnPlayerAtCurrentLocation, helpEnabled); GaiaConstants.EnvironmentControllerType controller = m_profile.m_controllerType; controller = (GaiaConstants.EnvironmentControllerType)m_editorUtils.EnumPopup("ControllerType", controller, helpEnabled); if (controller != m_profile.m_controllerType) { m_gaiaSettings.m_currentController = controller; switch (controller) { case GaiaConstants.EnvironmentControllerType.FirstPerson: GaiaSceneManagement.CreatePlayer(m_gaiaSettings, GaiaConstants.playerFirstPersonName, m_profile.m_spawnPlayerAtCurrentLocation, null, null, true); break; case GaiaConstants.EnvironmentControllerType.FlyingCamera: GaiaSceneManagement.CreatePlayer(m_gaiaSettings, GaiaConstants.playerFlyCamName, m_profile.m_spawnPlayerAtCurrentLocation, null, null, true); break; case GaiaConstants.EnvironmentControllerType.ThirdPerson: GaiaSceneManagement.CreatePlayer(m_gaiaSettings, GaiaConstants.playerThirdPersonName, m_profile.m_spawnPlayerAtCurrentLocation, null, null, true); break; case GaiaConstants.EnvironmentControllerType.Car: GaiaSceneManagement.CreatePlayer(m_gaiaSettings, GaiaConstants.m_carPlayerPrefabName, m_profile.m_spawnPlayerAtCurrentLocation, null, null, true); break; case GaiaConstants.EnvironmentControllerType.XRController: #if GAIA_XR GaiaSceneManagement.CreatePlayer(m_gaiaSettings, "XRController", m_profile.m_spawnPlayerAtCurrentLocation); #else EditorUtility.DisplayDialog("XR Support not enabled", "The XR Controller is a default player for Virtual / Augmented Reality projects. Please open the Setup Panel in the Gaia Manager Standard Tab to enable XR Support in order to use the XR Player Controller. Please also make sure you have the Unity XR Interaction Toolkit package installed before doing so.", "OK"); controller = GaiaConstants.EnvironmentControllerType.FlyingCamera; m_gaiaSettings.m_currentController = GaiaConstants.EnvironmentControllerType.FlyingCamera; #endif break; } SetPostProcessing(profile); #if GAIA_PRO_PRESENT if (GaiaUtils.HasDynamicLoadedTerrains()) { TerrainLoader tl = ((GaiaScenePlayer)target).GetComponentInChildren <TerrainLoader>(); if (tl != null) { m_profile.UpdateTerrainLoaderFromProfile(ref tl); } } #endif m_profile.m_controllerType = controller; } if (controller == GaiaConstants.EnvironmentControllerType.Custom) { m_profile.m_customPlayer = (GameObject)m_editorUtils.ObjectField("MainPlayer", m_profile.m_customPlayer, typeof(GameObject), true, helpEnabled); m_profile.m_customCamera = (Camera)m_editorUtils.ObjectField("MainCamera", m_profile.m_customCamera, typeof(Camera), true, helpEnabled); if (m_editorUtils.Button("ApplySetup")) { GaiaSceneManagement.CreatePlayer(m_gaiaSettings, "Custom", m_profile.m_spawnPlayerAtCurrentLocation, m_profile.m_customPlayer, m_profile.m_customCamera, true); SetPostProcessing(profile); #if GAIA_PRO_PRESENT if (GaiaUtils.HasDynamicLoadedTerrains()) { TerrainLoader tl = ((GaiaScenePlayer)target).GetComponentInChildren <TerrainLoader>(); if (tl != null) { m_profile.UpdateTerrainLoaderFromProfile(ref tl); } } #endif } } EditorGUILayout.BeginHorizontal(); if (m_editorUtils.Button("MoveCameraToPlayer")) { GaiaSceneManagement.MoveCameraToPlayer(m_gaiaSettings); } if (m_editorUtils.Button("MovePlayerToCamera")) { GaiaSceneManagement.MovePlayerToCamera(m_gaiaSettings); } EditorGUILayout.EndHorizontal(); EditorGUILayout.Space(); m_editorUtils.Panel("AutoDepthOfFieldSettings", AutoDepthOfField); m_editorUtils.Panel("LocationManagerSettings", LocationManagerSettings); m_editorUtils.Panel("PlayerCameraCullingSettings", CameraCullingSettings); if (GaiaUtils.HasDynamicLoadedTerrains()) { m_editorUtils.Panel("TerrainLoadingSettings", TerrainLoadingSettings); } }