public override void OnInspectorGUI() { this.undoManager.CheckUndo(); MenuBar.OnGUI("288079-eventmanager", true, null); if (this.eventManager == null) { return; } GUILayout.BeginVertical("box", new GUILayoutOption[0]); this.eventManager._logHistorySize = EditorGUILayout.IntSlider("Log History:", this.eventManager._logHistorySize, 0, 1000, new GUILayoutOption[0]); this.eventManager._forceQueueAllEvents = EditorGUILayout.Toggle("Force Queue All Events:", this.eventManager._forceQueueAllEvents, new GUILayoutOption[0]); GUILayout.BeginHorizontal(new GUILayoutOption[0]); GUILayout.Label("Num of Events in Queue: " + this.eventManager.NumOfEventsInQueue(), new GUILayoutOption[0]); GUILayout.EndHorizontal(); GUILayout.Space(10f); GUILayout.Label("CPU:" + this.eventManager.profiler.percent.ToString("0.000") + "% - ms:" + this.eventManager.profiler.msPerFrame.ToString("0.000"), new GUILayoutOption[0]); GUILayout.Space(10f); if (GUILayout.Button("Open Editor Window", new GUILayoutOption[0])) { EventManagerExWindow.Open(eventManager); } GUILayout.EndVertical(); this.DrawEventListMenu(); GUILayout.Space(10f); this.eventManager._eventListFoldout = EditorGUILayout.Foldout(this.eventManager._eventListFoldout, "Event List"); if (this.eventManager._eventListFoldout) { GUILayout.BeginVertical("box", new GUILayoutOption[0]); this.DrawEventList(); GUILayout.EndVertical(); } GUIHelpers.CheckGUIHasChanged(this.eventManager.gameObject); this.undoManager.CheckDirty(); }
public override void OnInspectorGUI() { MenuBar.OnGUI("288078-fabricmanager", true, this.fabricManager.gameObject); AudioManagerEngineEditor.GetManagerInstance(); this.undoManager.CheckUndo(); GUILayout.BeginVertical("Box", new GUILayoutOption[0]); this.fabricManager._dontDestroyOnLoad = EditorGUILayout.Toggle("Dont Destroy OnLoad: ", this.fabricManager._dontDestroyOnLoad, new GUILayoutOption[0]); this.fabricManager._showAllInstances = EditorGUILayout.Toggle("Show All Instances: ", this.fabricManager._showAllInstances, new GUILayoutOption[0]); this.fabricManager._enableVirtualization = EditorGUILayout.Toggle("AudioComponent Virtualization: ", this.fabricManager._enableVirtualization, new GUILayoutOption[0]); GUILayout.BeginHorizontal(new GUILayoutOption[0]); this.fabricManager._createEventListeners = EditorGUILayout.Toggle("Create Event Listeners: ", this.fabricManager._createEventListeners, new GUILayoutOption[0]); if (this.fabricManager._createEventListeners) { this.fabricManager._useFullPathForEventListeners = EditorGUILayout.Toggle("Use full path for name:", this.fabricManager._useFullPathForEventListeners, new GUILayoutOption[0]); } GUILayout.EndHorizontal(); GUILayout.BeginHorizontal(new GUILayoutOption[0]); this.fabricManager.enableTimelineAssetLoader = EditorGUILayout.Toggle("Timeline Loader: ", this.fabricManager.enableTimelineAssetLoader, new GUILayoutOption[0]); if (this.fabricManager.enableTimelineAssetLoader && GUILayout.Button("Import ftp Project: ", new GUILayoutOption[0])) { string text = EditorUtility.OpenFilePanel("import ftp Project", "", "ftp"); if (text.Length != 0) { TimelineLoader.LoadFtpProject(text); } } GUILayout.EndHorizontal(); this.fabricManager._enableDebugLog = EditorGUILayout.Toggle("Debug Log: ", this.fabricManager._enableDebugLog, new GUILayoutOption[0]); this.fabricManager._allowExternalGroupComponents = EditorGUILayout.Toggle("External Groups: ", this.fabricManager._allowExternalGroupComponents, new GUILayoutOption[0]); int languageByIndex = EditorGUILayout.Popup("Language: ", this.fabricManager.GetLanguageIndex(), this.fabricManager.GetLanguageNames(), new GUILayoutOption[0]); this.fabricManager.SetLanguageByIndex(languageByIndex); this.fabricManager._transitionThreshold = (double)EditorGUILayout.Slider("Transition Threshold (sec): ", (float)this.fabricManager._transitionThreshold, 0.01f, 1f, new GUILayoutOption[0]); this.fabricManager._volumeThreshold = (double)EditorGUILayout.Slider("Volume Threshold: ", (float)this.fabricManager._volumeThreshold, 0f, 1f, new GUILayoutOption[0]); this.fabricManager._onApplicationPauseBehavior = (FabricManager.OnApplicationPauseBehavior)EditorGUILayout.EnumPopup("On Application Pause: ", this.fabricManager._onApplicationPauseBehavior, new GUILayoutOption[0]); bool flag = EditorGUILayout.Toggle("Bake Component Inst: ", this.fabricManager._bakeComponentInstances, new GUILayoutOption[0]); if (flag != this.fabricManager._bakeComponentInstances) { if (flag) { this.fabricManager.BakeComponentInstances(); } else { this.fabricManager.CleanBakedComponentInstances(); } } this.fabricManager._bakeComponentInstances = flag; bool flag2 = EditorGUILayout.Toggle("Playmode Persistence: ", FabricEditorData.GetData()._playmodePersistance, new GUILayoutOption[0]); if (flag2 != FabricEditorData.GetData()._playmodePersistance) { FabricEditorData.GetData()._playmodePersistance = flag2; FabricEditorData.ApplyChanges(); } FabricEditorData.GetData()._enableHiearchyIcons = EditorGUILayout.Toggle("Show Component Icons: ", FabricEditorData.GetData()._enableHiearchyIcons, new GUILayoutOption[0]); GUILayout.BeginHorizontal(new GUILayoutOption[0]); EditorGUILayout.LabelField("Editor Path: " + this.fabricManager._fabricEditorPath, new GUILayoutOption[0]); if (GUILayout.Button("Set Path", new GUILayoutOption[0])) { this.fabricManager._fabricEditorPath = AudioManagerEngineEditor.SetFabricEditorPath(this.fabricManager._fabricEditorPath); } GUILayout.EndHorizontal(); GUILayout.EndVertical(); this.AddRemoveAudioMixerDebugLogComponents(); GUILayout.BeginHorizontal("Box", new GUILayoutOption[0]); this.fabricManager._forceAxisVector = EditorGUILayout.Vector3Field("Force Axis: ", this.fabricManager._forceAxisVector, new GUILayoutOption[0]); GUILayout.EndHorizontal(); GUILayout.Space(5f); GUILayout.BeginVertical("Music Time Settings", "Box", new GUILayoutOption[0]); GUILayout.Space(15f); GUILayout.BeginHorizontal(new GUILayoutOption[0]); this.musicSettingName = EditorGUILayout.TextField("Name: ", this.musicSettingName, new GUILayoutOption[0]); if (GUILayout.Button("Add", new GUILayoutOption[0])) { MusicTimeSittings musicTimeSittings = new MusicTimeSittings(); musicTimeSittings._name = this.musicSettingName; this.fabricManager._musicTimeSignatures.Add(musicTimeSittings); } GUILayout.EndHorizontal(); GUILayout.Space(5f); int count = this.fabricManager._musicTimeSignatures.Count; if (count > 0) { string[] array = new string[count]; for (int i = 0; i < count; i++) { array[i] = this.fabricManager._musicTimeSignatures[i]._name; } this.selectedMusicSetting = EditorGUILayout.Popup("Music Time Settings: ", this.selectedMusicSetting, array, new GUILayoutOption[0]); MusicTimeSittings musicTimeSittings2 = this.fabricManager._musicTimeSignatures[this.selectedMusicSetting]; musicTimeSittings2._name = EditorGUILayout.TextField("Name:", musicTimeSittings2._name, new GUILayoutOption[0]); musicTimeSittings2._bpm = EditorGUILayout.FloatField("Tempo: ", musicTimeSittings2._bpm, new GUILayoutOption[0]); musicTimeSittings2._syncType = (MusicSyncType)EditorGUILayout.EnumPopup("Sync Type: ", musicTimeSittings2._syncType, new GUILayoutOption[0]); GUILayout.BeginHorizontal(new GUILayoutOption[0]); EditorGUILayout.LabelField("Time Signature: ", new GUILayoutOption[] { GUILayout.MaxWidth(148f) }); string[] array2 = new string[17]; for (int j = 1; j < 17; j++) { array2[j] = j.ToString(); } musicTimeSittings2._timeSignatureLower = EditorGUILayout.Popup(musicTimeSittings2._timeSignatureLower, array2, new GUILayoutOption[] { GUILayout.MaxWidth(30f) }); EditorGUILayout.LabelField(" / ", new GUILayoutOption[] { GUILayout.MaxWidth(25f) }); string[] array3 = new string[] { "2", "4", "8" }; int num = 0; for (int k = 0; k < array3.Length; k++) { if (array3[k] == musicTimeSittings2._timeSignatureUpper.ToString()) { num = k; break; } } num = EditorGUILayout.Popup(num, array3, new GUILayoutOption[] { GUILayout.MaxWidth(30f) }); musicTimeSittings2._timeSignatureUpper = int.Parse(array3[num]); GUILayout.EndHorizontal(); GUILayout.Space(5f); AudioManagerEngineEditor.MusicSyncToTarget(musicTimeSittings2); GUILayout.Space(5f); if (this.selectedMusicSetting >= 0 && GUILayout.Button("Delete", new GUILayoutOption[0])) { this.fabricManager._musicTimeSignatures.RemoveAt(this.selectedMusicSetting); this.selectedMusicSetting = 0; } } GUILayout.Space(5f); GUILayout.EndVertical(); GUILayout.Space(5f); GUILayout.BeginVertical("AudioSource Pool", "Box", new GUILayoutOption[0]); GUILayout.Space(20f); this.fabricManager._audioSourcePool = EditorGUILayout.IntField("Size: ", this.fabricManager._audioSourcePool, new GUILayoutOption[0]); AudioSourcePoolEditor.DisplayProperties(this.fabricManager); GUILayout.EndVertical(); GUILayout.Space(5f); GUILayout.BeginVertical("Manager Info", "Box", new GUILayoutOption[0]); GUILayout.Space(10f); GUILayout.Label("Total gameObjects used: " + this.fabricManager._totalNumberOfGameObjectsUsed, new GUILayoutOption[0]); GUILayout.Space(5f); float num2 = this.fabricManager._totalMemoryUsed / 1024f / 1024f; GUILayout.Label("Total memory used: " + num2 + " Mb", new GUILayoutOption[0]); GUILayout.Space(10f); GUILayout.Label("CPU:" + this.fabricManager.profiler.percent.ToString("0.000") + "% - ms:" + this.fabricManager.profiler.msPerFrame.ToString("0.000"), new GUILayoutOption[0]); GUILayout.EndVertical(); GUIHelpers.CheckGUIHasChanged(this.fabricManager.gameObject); this.undoManager.CheckDirty(); }