コード例 #1
0
ファイル: TriggerNode.cs プロジェクト: frobro98/UnrealSource
		public TriggerNode(GUBP bp, GUBP.WaitForUserInput InNode) : base(bp, InNode)
		{
			AddSubmittersToFailureEmails = false;

			StateName = InNode.GetTriggerStateName();
			DescriptionText = InNode.GetTriggerDescText();
			ActionText = InNode.GetTriggerActionText();
			RequiresRecursiveWorkflow = InNode.TriggerRequiresRecursiveWorkflow();
		}