/// <summary> /// this function handles the on paired mouse events /// </summary> /// <param name="tinkerText"></param> public void OnPairedMouseDown(GTinkerText tinkerText) { // if we aren't already mouse down on this text if (mouseDownTinkerText != null && mouseDownTinkerText != tinkerText) { // Then reset the old one mouseDownTinkerText.Reset(); } // Assign this new one mouseDownTinkerText = tinkerText; // And trigger the tinkerText only if stanza narrate is false //if(stanzaNarrate==false) tinkerText.OnPairedMouseDown(); }