/// <summary> /// <para>Unregisters a list of prefab instances from GPU Instancer. You must use <see cref="InitializeGPUInstancer"/> after unregistering these prefabs for final initialization.</para> /// <para>The prefabs of the instances in this list must be previously defined in the given manager (either at runtime or editor time).</para> /// </summary> /// <param name="manager">The manager that defines the prototypes you want to GPU instance.</param> /// <param name="prefabInstanceList">The list of prefabs instances to be removed from GPU instancer.</param> public static void UnregisterPrefabInstanceList(GPUInstancerPrefabManager manager, IEnumerable <GPUInstancerPrefab> prefabInstanceList) { manager.UnregisterPrefabInstanceList(prefabInstanceList); }