void IndicateDebug(GIS.FEZHAT.Color color, int round) { if (debugTimer == null) { debugTimer = new DispatcherTimer(); debugTimer.Interval = TimeSpan.FromMilliseconds(500); debugTimer.Tick += DebugTimer_Tick; } debugCount = 0; debugRound = round; debugColor = color; debugTimer.Start(); }
private async void Start() { if (this.hat != null) { this.hat.D2.Color = GIS.FEZHAT.Color.Green; this.hat.D3.Color = GIS.FEZHAT.Color.Green; } currentColor = GIS.FEZHAT.Color.Magneta; await Windows.ApplicationModel.Core.CoreApplication.MainView.CoreWindow.Dispatcher.RunAsync(CoreDispatcherPriority.Normal, () => { timer.Start(); } ); }
void ChangeLED(GIS.FEZHAT.Color SelColor) { this.hat.D2.Color = SelColor; this.hat.D3.Color = SelColor; }
void IndicateDebug(GIS.FEZHAT.Color color, int round) { if (debugTimer == null) { debugTimer = new DispatcherTimer(); debugTimer.Interval = TimeSpan.FromMilliseconds(500); debugTimer.Tick += DebugTimer_Tick; } debugCount = 0; debugRound = round; debugColor = color; debugTimer.Start(); }